diff options
Diffstat (limited to 'src/ral/ral_common.h')
-rw-r--r-- | src/ral/ral_common.h | 61 |
1 files changed, 0 insertions, 61 deletions
diff --git a/src/ral/ral_common.h b/src/ral/ral_common.h deleted file mode 100644 index 5a797e5..0000000 --- a/src/ral/ral_common.h +++ /dev/null @@ -1,61 +0,0 @@ -/** - * @brief Common functions that don't actually depend on the specific backend - */ -#pragma once -#include "buf.h" -#include "defines.h" -#include "mem.h" -#include "ral_types.h" -// #include "ral_impl.h" - -// Concrete implementation -#if defined(CEL_REND_BACKEND_OPENGL) -#include "backend_opengl.h" -#endif - -TYPED_POOL(GPU_Buffer, Buffer); -TYPED_POOL(GPU_Texture, Texture); -TYPED_POOL(GPU_PipelineLayout, PipelineLayout); -TYPED_POOL(GPU_Pipeline, Pipeline); -TYPED_POOL(GPU_Renderpass, Renderpass); - -// --- Handy macros -#define BUFFER_GET(h) (Buffer_pool_get(&context.resource_pools->buffers, h)) -#define TEXTURE_GET(h) (Texture_pool_get(&context.resource_pools->textures, h)) - -// --- Views -typedef struct GPU_BufferView { - BufferHandle buf; - size_t offset; - size_t bytes; -} GPU_BufferView; - -// --- Pools -typedef struct GPU_BackendPools { - Pipeline_pool pipelines; - PipelineLayout_pool pipeline_layouts; - Renderpass_pool renderpasses; -} GPU_BackendPools; -void BackendPools_Init(arena* a, GPU_BackendPools* backend_pools); - -struct ResourcePools { - Buffer_pool buffers; - Texture_pool textures; -}; -typedef struct ResourcePools ResourcePools; -void ResourcePools_Init(arena* a, struct ResourcePools* res_pools); - -PUB GPU_Renderpass* GPU_GetDefaultRenderpass(); // returns a renderpass that draws directly to - // default framebuffer with default depth - -// -- -// window resize callback -void GPU_WindowResizedCallback(u32 x, u32 y); - -// --- Vertex formats -VertexDescription static_3d_vertex_description(); - -void VertexDesc_AddAttr(VertexDescription* builder, const char* name, VertexAttribType type); -size_t VertexDesc_CalcStride(VertexDescription* desc); - -size_t VertexAttribSize(VertexAttribType attr); |