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-rw-r--r--src/ral/ral_impl.h7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/ral/ral_impl.h b/src/ral/ral_impl.h
index 2ca75d6..3374d91 100644
--- a/src/ral/ral_impl.h
+++ b/src/ral/ral_impl.h
@@ -80,8 +80,11 @@ void GPU_EncodeSetDefaults(GPU_CmdEncoder* encoder);
PUB void GPU_EncodeSetVertexBuffer(GPU_CmdEncoder* encoder, BufferHandle buf);
PUB void GPU_EncodeSetIndexBuffer(GPU_CmdEncoder* encoder, BufferHandle buf);
-PUB void GPU_EncodeDraw(GPU_CmdEncoder* encoder, u64 count);
-PUB void GPU_EncodeDrawIndexed(GPU_CmdEncoder* encoder, u64 index_count);
+PUB void GPU_EncodeDraw(GPU_CmdEncoder* encoder, PrimitiveTopology topology, u64 count);
+PUB void GPU_EncodeDrawIndexed(GPU_CmdEncoder* encoder, PrimitiveTopology topology, u64 index_count);
+// convenience versions of the above
+PUB void GPU_EncodeDrawTris(GPU_CmdEncoder* encoder, u64 count);
+PUB void GPU_EncodeDrawIndexedTris(GPU_CmdEncoder* encoder, u64 index_count);
PUB void GPU_EncodeDrawInstanced(GPU_CmdEncoder* encoder, u64 index_count,
u64 instance_count); // TODO: implement instanced rendering