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-rw-r--r--src/ral/ral_impl.h10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/ral/ral_impl.h b/src/ral/ral_impl.h
index f5a16d2..8f96bc3 100644
--- a/src/ral/ral_impl.h
+++ b/src/ral/ral_impl.h
@@ -81,10 +81,12 @@ PUB void GPU_EncodeCopyBufToBuf();
// PUB void GPU_EncodeCopyBufToTex(GPU_CmdEncoder* encoder, BufferHandle src, TextureHandle dst,
// u32 x_offset, u32 y_offset, u32 width, u32 height, const void* data);
-/** @brief Convenience method for writing data directly into a texture. Staging memory is handled internally. */
-PUB void GPU_WriteTextureRegion(GPU_CmdEncoder* encoder, TextureHandle dst,
- u32 x_offset, u32 y_offset, u32 width, u32 height, const void* data);
-PUB void GPU_WriteBuffer(GPU_CmdEncoder* encoder, BufferHandle buf, u64 offset, u64 size, const void* data);
+/** @brief Convenience method for writing data directly into a texture. Staging memory is handled
+ * internally. */
+PUB void GPU_WriteTextureRegion(GPU_CmdEncoder* encoder, TextureHandle dst, u32 x_offset,
+ u32 y_offset, u32 width, u32 height, const void* data);
+PUB void GPU_WriteBuffer(GPU_CmdEncoder* encoder, BufferHandle buf, u64 offset, u64 size,
+ const void* data);
PUB void GPU_EncodeDraw(GPU_CmdEncoder* encoder, u64 count);
PUB void GPU_EncodeDrawIndexed(GPU_CmdEncoder* encoder, u64 index_count);