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-rw-r--r--src/render/bind_group_layouts.h30
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diff --git a/src/render/bind_group_layouts.h b/src/render/bind_group_layouts.h
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--- a/src/render/bind_group_layouts.h
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@@ -1,30 +0,0 @@
-/**
- * @file bind_group_layouts.h
- * @author your name (you@domain.com)
- * @brief Common bindgroups (descriptor set layouts)
- * @version 0.1
- * @date 2024-04-28
- *
- * @copyright Copyright (c) 2024
- *
- */
-#pragma once
-#include "defines.h"
-#include "maths_types.h"
-
-// Three major sets
-
-// 1. Scene / Global
-typedef struct bg_globals {
- mat4 view;
- mat4 projection;
- f32 total_time;
- f32 delta_time;
-} bg_globals;
-
-// 2. Material (once per object)
-
-// 3. Per draw call
-typedef struct bg_model {
- mat4 model;
-} bg_model;