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path: root/src/renderer/backends/backend_vulkan.c
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Diffstat (limited to 'src/renderer/backends/backend_vulkan.c')
-rw-r--r--src/renderer/backends/backend_vulkan.c7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/renderer/backends/backend_vulkan.c b/src/renderer/backends/backend_vulkan.c
index a845ebf..f83ef84 100644
--- a/src/renderer/backends/backend_vulkan.c
+++ b/src/renderer/backends/backend_vulkan.c
@@ -393,6 +393,7 @@ gpu_pipeline* gpu_graphics_pipeline_create(struct graphics_pipeline_desc descrip
attribute_descs[1].offset = offsetof(custom_vertex, color);
// Vertex input
+ // TODO: Generate this from descroiption now
VkVertexInputBindingDescription binding_desc;
binding_desc.binding = 0;
binding_desc.stride = sizeof(custom_vertex);
@@ -819,9 +820,9 @@ void encode_bind_shader_data(gpu_cmd_encoder* encoder, u32 group, shader_data* d
alloc_info.pSetLayouts = &encoder->pipeline->desc_set_layouts[group];
VkDescriptorSet sets[1];
- /* VK_CHECK( */
- vkAllocateDescriptorSets(context.device->logical_device, &alloc_info, sets);
- /* ); */
+ VK_CHECK(
+ vkAllocateDescriptorSets(context.device->logical_device, &alloc_info, sets)
+ );
VkDescriptorSet_darray_push(context.free_set_queue, sets[0]);
shader_data_layout sdl = data->shader_data_get_layout(NULL);