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Diffstat (limited to 'src/renderer/backends/backend_vulkan.c')
-rw-r--r--src/renderer/backends/backend_vulkan.c45
1 files changed, 44 insertions, 1 deletions
diff --git a/src/renderer/backends/backend_vulkan.c b/src/renderer/backends/backend_vulkan.c
index 4b7314c..2b6bcd5 100644
--- a/src/renderer/backends/backend_vulkan.c
+++ b/src/renderer/backends/backend_vulkan.c
@@ -151,6 +151,48 @@ static vulkan_context context;
typedef struct vulkan_state {
} vulkan_state;
+typedef struct vulkan_shader_stage {
+ VkShaderModuleCreateInfo create_info;
+ VkShaderModule handle;
+ VkPipelineShaderStageCreateInfo stage_create_info;
+} vulkan_shader_stage;
+
+typedef struct vulkan_pipeline {
+ VkPipeline handle;
+ VkPipelineLayout layout;
+} vulkan_pipeline;
+
+#define SHADER_STAGE_COUNT 2
+
+typedef struct vulkan_shader {
+ // vertex, fragment
+ vulkan_shader_stage stages[SHADER_STAGE_COUNT];
+ vulkan_pipeline pipeline;
+} vulkan_shader;
+
+bool create_shader_module(vulkan_context* context, const char* filename, const char* type_str,
+ VkShaderStageFlagBits flag, u32 stage_index,
+ vulkan_shader_stage* shader_stages) {
+ // char file_name[512];
+
+ memset(&shader_stages[stage_index].create_info, 0, sizeof(VkShaderModuleCreateInfo));
+ shader_stages[stage_index].create_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
+
+ // todo: file input
+}
+
+bool vulkan_object_shader_create(vulkan_context* context, vulkan_shader* out_shader) {
+ char stage_type_strs[SHADER_STAGE_COUNT][5] = { "vert", "frag" };
+ VkShaderStageFlagBits stage_types[SHADER_STAGE_COUNT] = { VK_SHADER_STAGE_VERTEX_BIT,
+ VK_SHADER_STAGE_FRAGMENT_BIT };
+ for (u8 i = 0; i < SHADER_STAGE_COUNT; i++) {
+ create_shader_module(context, "build/linux/x86_64/debug/blinn_phong.vert.spv",
+ stage_type_strs[i], stage_types[i], i, out_shader->stages);
+ }
+}
+void vulkan_object_shader_destroy(vulkan_context* context, vulkan_shader* shader) {}
+void vulkan_object_shader_use(vulkan_context* context, vulkan_shader* shader) {}
+
bool select_physical_device(vulkan_context* ctx) {
u32 physical_device_count = 0;
VK_CHECK(vkEnumeratePhysicalDevices(ctx->instance, &physical_device_count, 0));
@@ -980,9 +1022,10 @@ bool gfx_backend_init(renderer* ren) {
for (u8 i = 0; i < context.swapchain.max_frames_in_flight; i++) {
context.images_in_flight[i] = 0;
}
-
INFO("Sync objects created");
+ // Shader modules
+
INFO("Vulkan renderer initialisation succeeded");
return true;
}