diff options
Diffstat (limited to 'src/renderer/backends/metal/backend_metal.h')
-rw-r--r-- | src/renderer/backends/metal/backend_metal.h | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/src/renderer/backends/metal/backend_metal.h b/src/renderer/backends/metal/backend_metal.h index 59b21d6..9561bb6 100644 --- a/src/renderer/backends/metal/backend_metal.h +++ b/src/renderer/backends/metal/backend_metal.h @@ -1,70 +1,70 @@ #pragma once -#define CEL_REND_BACKEND_METAL +// #define CEL_REND_BACKEND_METAL #if defined(CEL_REND_BACKEND_METAL) #include "defines.h" #include "maths_types.h" #ifdef __OBJC__ +#import <Foundation/Foundation.h> #import <Metal/Metal.h> #import <MetalKit/MetalKit.h> #import <QuartzCore/CAMetalLayer.h> -#import <Foundation/Foundation.h> #else typedef void* id; #endif typedef struct gpu_swapchain { u32x2 dimensions; - #ifdef __OBJC__ +#ifdef __OBJC__ CAMetalLayer* swapchain; - #else +#else void* swapchain; - #endif +#endif } gpu_swapchain; typedef struct gpu_device { - /** @brief `device` gives us access to our GPU */ - #ifdef __OBJC__ +/** @brief `device` gives us access to our GPU */ +#ifdef __OBJC__ id<MTLDevice> id; - #else +#else void* id; - #endif +#endif } gpu_device; typedef struct gpu_pipeline_layout { void* pad; } gpu_pipeline_layout; typedef struct gpu_pipeline { - #ifdef __OBJC__ +#ifdef __OBJC__ id<MTLRenderPipelineState> pipeline_state; - #else +#else void* pipeline_state; - #endif +#endif } gpu_pipeline; typedef struct gpu_renderpass { - #ifdef __OBJC__ +#ifdef __OBJC__ MTLRenderPassDescriptor* rpass_descriptor; - #else +#else void* rpass_descriptor; - #endif +#endif } gpu_renderpass; typedef struct gpu_cmd_encoder { - #ifdef __OBJC__ +#ifdef __OBJC__ id<MTLCommandBuffer> cmd_buffer; id<MTLRenderCommandEncoder> render_encoder; - #else +#else void* cmd_buffer; void* render_encoder; - #endif +#endif } gpu_cmd_encoder; typedef struct gpu_cmd_buffer { void* pad; } gpu_cmd_buffer; typedef struct gpu_buffer { - #ifdef __OBJC__ +#ifdef __OBJC__ id<MTLBuffer> id; - #else +#else void* id; - #endif +#endif u64 size; } gpu_buffer; typedef struct gpu_texture { |