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Diffstat (limited to 'src/renderer/backends/metal/backend_metal.h')
-rw-r--r--src/renderer/backends/metal/backend_metal.h74
1 files changed, 74 insertions, 0 deletions
diff --git a/src/renderer/backends/metal/backend_metal.h b/src/renderer/backends/metal/backend_metal.h
new file mode 100644
index 0000000..59b21d6
--- /dev/null
+++ b/src/renderer/backends/metal/backend_metal.h
@@ -0,0 +1,74 @@
+#pragma once
+#define CEL_REND_BACKEND_METAL
+#if defined(CEL_REND_BACKEND_METAL)
+
+#include "defines.h"
+#include "maths_types.h"
+#ifdef __OBJC__
+#import <Metal/Metal.h>
+#import <MetalKit/MetalKit.h>
+#import <QuartzCore/CAMetalLayer.h>
+#import <Foundation/Foundation.h>
+#else
+typedef void* id;
+#endif
+
+typedef struct gpu_swapchain {
+ u32x2 dimensions;
+ #ifdef __OBJC__
+ CAMetalLayer* swapchain;
+ #else
+ void* swapchain;
+ #endif
+} gpu_swapchain;
+typedef struct gpu_device {
+ /** @brief `device` gives us access to our GPU */
+ #ifdef __OBJC__
+ id<MTLDevice> id;
+ #else
+ void* id;
+ #endif
+} gpu_device;
+typedef struct gpu_pipeline_layout {
+ void* pad;
+} gpu_pipeline_layout;
+typedef struct gpu_pipeline {
+ #ifdef __OBJC__
+ id<MTLRenderPipelineState> pipeline_state;
+ #else
+ void* pipeline_state;
+ #endif
+} gpu_pipeline;
+typedef struct gpu_renderpass {
+ #ifdef __OBJC__
+ MTLRenderPassDescriptor* rpass_descriptor;
+ #else
+ void* rpass_descriptor;
+ #endif
+} gpu_renderpass;
+typedef struct gpu_cmd_encoder {
+ #ifdef __OBJC__
+ id<MTLCommandBuffer> cmd_buffer;
+ id<MTLRenderCommandEncoder> render_encoder;
+ #else
+ void* cmd_buffer;
+ void* render_encoder;
+ #endif
+} gpu_cmd_encoder;
+typedef struct gpu_cmd_buffer {
+ void* pad;
+} gpu_cmd_buffer;
+
+typedef struct gpu_buffer {
+ #ifdef __OBJC__
+ id<MTLBuffer> id;
+ #else
+ void* id;
+ #endif
+ u64 size;
+} gpu_buffer;
+typedef struct gpu_texture {
+ void* pad;
+} gpu_texture;
+
+#endif \ No newline at end of file