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Diffstat (limited to 'src/renderer/backends/opengl/backend_opengl.h')
-rw-r--r--src/renderer/backends/opengl/backend_opengl.h11
1 files changed, 10 insertions, 1 deletions
diff --git a/src/renderer/backends/opengl/backend_opengl.h b/src/renderer/backends/opengl/backend_opengl.h
index 649bc7b..784c061 100644
--- a/src/renderer/backends/opengl/backend_opengl.h
+++ b/src/renderer/backends/opengl/backend_opengl.h
@@ -10,7 +10,9 @@ typedef struct gpu_swapchain {
} gpu_swapchain;
typedef struct gpu_device {} gpu_device;
typedef struct gpu_pipeline_layout {} gpu_pipeline_layout;
-typedef struct gpu_pipeline {} gpu_pipeline;
+typedef struct gpu_pipeline {
+ u32 shader_id;
+} gpu_pipeline;
typedef struct gpu_renderpass {} gpu_renderpass;
typedef struct gpu_cmd_encoder {} gpu_cmd_encoder; // Recording
typedef struct gpu_cmd_buffer {} gpu_cmd_buffer; // Ready for submission
@@ -23,4 +25,11 @@ typedef struct gpu_buffer {
} gpu_buffer;
typedef struct gpu_texture {} gpu_texture;
+
+u32 shader_create_separate(const char *vert_shader, const char *frag_shader);
+
+void uniform_vec3f(u32 program_id, const char *uniform_name, vec3 *value);
+void uniform_f32(u32 program_id, const char *uniform_name, f32 value);
+void uniform_i32(u32 program_id, const char *uniform_name, i32 value);
+void uniform_mat4f(u32 program_id, const char *uniform_name, mat4 *value);
#endif \ No newline at end of file