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-rw-r--r--src/renderer/cleanroom/immediate.h20
1 files changed, 0 insertions, 20 deletions
diff --git a/src/renderer/cleanroom/immediate.h b/src/renderer/cleanroom/immediate.h
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index 6d93c53..0000000
--- a/src/renderer/cleanroom/immediate.h
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-#pragma once
-
-#include "geometry.h"
-#include "maths_types.h"
-
-// 3. SIMA (simplified immediate mode api) / render.h
-// - dont need to worry about uploading mesh data
-// - very useful for debugging
-void imm_draw_cuboid(vec3 pos, quat rotation, f32x3 extents, vec4 colour);
-void imm_draw_sphere(vec3 pos, f32 radius, vec4 colour);
-void imm_draw_camera_frustum();
-
-// static void imm_draw_model(
-// const char* model_filepath); // tracks internally whether the model is loaded
-
-// static void imm_draw_model(const char* model_filepath) {
- // check that model is loaded
- // if not loaded, load model and upload to gpu - LRU cache for models
- // else submit draw call
-// } \ No newline at end of file