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-rw-r--r--src/renderer/static_pipeline.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/renderer/static_pipeline.h b/src/renderer/static_pipeline.h
index 15e8842..bf5bc42 100644
--- a/src/renderer/static_pipeline.h
+++ b/src/renderer/static_pipeline.h
@@ -18,7 +18,7 @@ static shader_data_layout mvp_uniforms_layout(void* data) {
my_shader_bind_group* d = (my_shader_bind_group*)data;
bool has_data = data != NULL;
- shader_binding b1 = { .label = "mvp_uniforms",
+ shader_binding b1 = { .label = "Matrices",
.type = SHADER_BINDING_BYTES,
.stores_data = has_data,
.data = { .bytes = { .size = sizeof(mvp_uniforms) } } };