diff options
Diffstat (limited to 'src/renderer')
-rw-r--r-- | src/renderer/builtin_materials.h | 5 | ||||
-rw-r--r-- | src/renderer/immediate.c | 10 |
2 files changed, 4 insertions, 11 deletions
diff --git a/src/renderer/builtin_materials.h b/src/renderer/builtin_materials.h index 1a04f32..f0e7d2f 100644 --- a/src/renderer/builtin_materials.h +++ b/src/renderer/builtin_materials.h @@ -11,10 +11,7 @@ #pragma once #include <assert.h> -#include "colours.h" #include "defines.h" -#include "maths.h" -#include "ral.h" #include "ral_types.h" // Currently supported materials @@ -154,4 +151,4 @@ static shader_data_layout pbr_textured_shader_layout(void* data) { return (shader_data_layout){ .name = "pbr_params", .bindings = { b1, b2, b3, b4, b5, b6 }, .bindings_count = 6 }; -}
\ No newline at end of file +} diff --git a/src/renderer/immediate.c b/src/renderer/immediate.c index b3431fa..63a62b8 100644 --- a/src/renderer/immediate.c +++ b/src/renderer/immediate.c @@ -12,7 +12,7 @@ typedef struct immdraw_system { mesh cube; mesh sphere; // command lists - + } immdraw_system; bool immdraw_system_init(immdraw_system* state) { @@ -28,13 +28,9 @@ bool immdraw_system_init(immdraw_system* state) { return true; } -void immdraw_plane(vec3 pos, quat rotation, f32 u_scale, f32 v_scale, vec4 colour) { - -} +void immdraw_plane(vec3 pos, quat rotation, f32 u_scale, f32 v_scale, vec4 colour) {} -void immdraw_system_render(immdraw_system* state) { - -} +void immdraw_system_render(immdraw_system* state) {} // void imm_draw_sphere(vec3 pos, f32 radius, vec4 colour) { // // Create the vertices |