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Diffstat (limited to 'src/systems/grid.c')
-rw-r--r--src/systems/grid.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/systems/grid.c b/src/systems/grid.c
index e095d22..70092e0 100644
--- a/src/systems/grid.c
+++ b/src/systems/grid.c
@@ -8,8 +8,8 @@
#include "ral_impl.h"
#include "ral_types.h"
#include "render.h"
-#include "render_types.h"
#include "render_scene.h"
+#include "render_types.h"
#include "shader_layouts.h"
void Grid_Init(Grid_Storage* storage) {
@@ -18,8 +18,9 @@ void Grid_Init(Grid_Storage* storage) {
Mesh plane_mesh = Mesh_Create(&plane_geo, true);
storage->plane_vertices = plane_mesh.vertex_buffer;
- u32 indices[6] = { 5,4,3,2,1,0};
- storage->plane_indices = GPU_BufferCreate(6 * sizeof(u32),BUFFER_INDEX, BUFFER_FLAG_GPU, &indices);
+ u32 indices[6] = { 5, 4, 3, 2, 1, 0 };
+ storage->plane_indices =
+ GPU_BufferCreate(6 * sizeof(u32), BUFFER_INDEX, BUFFER_FLAG_GPU, &indices);
GPU_RenderpassDesc rpass_desc = {
.default_framebuffer = true,
@@ -63,8 +64,7 @@ void Grid_Draw() {
Grid_Execute(grid);
}
-void Grid_Execute(Grid_Storage *storage) {
- WARN("Draw Grid");
+void Grid_Execute(Grid_Storage* storage) {
RenderScene* scene = Render_GetScene();
GPU_CmdEncoder* enc = GPU_GetDefaultEncoder();
GPU_CmdEncoder_BeginRender(enc, storage->renderpass);