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-rw-r--r--src/systems/terrain.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/systems/terrain.c b/src/systems/terrain.c
index bde4b4d..ead7700 100644
--- a/src/systems/terrain.c
+++ b/src/systems/terrain.c
@@ -12,7 +12,6 @@
#include "ral_impl.h"
#include "ral_types.h"
#include "render.h"
-#include "render_scene.h"
#include "shader_layouts.h"
#include "str.h"
@@ -202,4 +201,4 @@ ShaderDataLayout TerrainUniforms_GetLayout(void* data) {
b1.data.texture.handle = d->tex_slot_1;
}
return (ShaderDataLayout){ .bindings = { b1 }, .binding_count = 1 };
-} \ No newline at end of file
+}