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-rw-r--r--src/systems/terrain.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/systems/terrain.h b/src/systems/terrain.h
index 4e709ed..2d6ff4a 100644
--- a/src/systems/terrain.h
+++ b/src/systems/terrain.h
@@ -30,14 +30,15 @@ typedef struct Terrain_Storage Terrain_Storage;
// --- Public API
PUB bool Terrain_Init(Terrain_Storage* storage);
PUB void Terrain_Shutdown(Terrain_Storage* storage);
-PUB void Terrain_Draw(Terrain_Storage* storage); // NOTE: For now it renders directly to main framebuffer
+PUB void Terrain_Draw(
+ Terrain_Storage* storage); // NOTE: For now it renders directly to main framebuffer
/** @brief Sets the active heightmap to be rendered and collided against. */
PUB void Terrain_LoadHeightmap(Heightmap hmap, bool free_on_upload);
PUB Heightmap Heightmap_FromImage(Str8 filepath);
PUB Heightmap Heightmap_FromPerlin(/* TODO: perlin noise generation parameters */);
-PUB bool Terrain_IsActive(); // checks whether we have a loaded heightmap and it's being rendered
+PUB bool Terrain_IsActive(); // checks whether we have a loaded heightmap and it's being rendered
// --- Internal