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-rw-r--r--src/systems/terrain.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/systems/terrain.h b/src/systems/terrain.h
index 664aa8e..4399e6b 100644
--- a/src/systems/terrain.h
+++ b/src/systems/terrain.h
@@ -27,7 +27,7 @@ typedef struct Heightmap {
bool is_uploaded;
} Heightmap;
- typedef struct Terrain_Storage {
+typedef struct Terrain_Storage {
// arena terrain_allocator;
u32x2 grid_dimensions;
f32 grid_scale;
@@ -50,7 +50,8 @@ PUB void Terrain_Draw(
Terrain_Storage* storage); // NOTE: For now it renders directly to main framebuffer
/** @brief Sets the active heightmap to be rendered and collided against. */
-PUB void Terrain_LoadHeightmap(Terrain_Storage* storage, Heightmap hmap, f32 grid_scale, bool free_on_upload);
+PUB void Terrain_LoadHeightmap(Terrain_Storage* storage, Heightmap hmap, f32 grid_scale,
+ bool free_on_upload);
PUB Heightmap Heightmap_FromImage(Str8 filepath);
PUB Heightmap Heightmap_FromPerlin(/* TODO: perlin noise generation parameters */);