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AgeCommit message (Expand)Author
2024-06-15point lights for pbr exampleomniscient
2024-06-15shinchokuOmniscient
2024-06-12wip: uvsphere mesh gen and pbr shader first passomniscient
2024-06-10default renderer pipelineOmniscient
2024-06-10bring back gltfomniscient
2024-06-09fix texture on cube with openglOmniscient
2024-06-09fix cubeOmniscient
2024-06-09triangle on opengl works again. happy daysOmniscient
2024-06-09metal is back, babyomniscient
2024-06-07drop glsl versionOmniscient
2024-05-30wipOmniscient
2024-05-19wip: depthOmniscient
2024-05-19cube texture mapping workingOmniscient
2024-05-18working on image creationOmniscient
2024-05-17starting on pool allocatorOmniscient
2024-05-17cube workingOmniscient
2024-05-12uniforms working with hardcoded stuffOmniscient
2024-05-11upload data using staging buffer. use vertex buffer dataOmniscient
2024-05-08we are so triangleOmniscient
2024-05-04compile glsl to spirv for triangle shaderOmniscient
2024-05-04finish swapchain creationOmniscient
2024-04-21misc cleanupOmniscient
2024-04-07visualising bone indicesOmniscient
2024-04-06separate pipeline for skinned meshesOmniscient
2024-04-03make set explicitomnisci3nce
2024-04-01image / textures !Omniscient
2024-03-31fix discrepancy between opengl and vulkanOmniscient
2024-03-31working on cube (hardcoded)Omniscient
2024-03-30start adding mouse input processingOmniscient
2024-03-30uniform with descriptor set. fix image_index being 4 when expoected to be 3Omniscient
2024-03-30chore format lintOmniscient
2024-03-29triangleomnisci3nce
2024-03-27simple shaders for testingomnisci3nce
2024-03-26compile shader to spirv in build. start adding shader module codeomnisci3nce
2024-03-14lights, camera, actionomniscient
2024-03-09add shadersomniscient
2024-02-24add shaders for drawing simple rectanglesOmniscient