summaryrefslogtreecommitdiff
path: root/examples
AgeCommit message (Expand)Author
2024-06-16uniform blocks working. fix spec highlight bug tomorrowomniscient
2024-06-15trying to figure out uniform structs..Omniscient
2024-06-15point lights for pbr exampleomniscient
2024-06-15shinchokuOmniscient
2024-06-12sphere primitives vertices workingomniscient
2024-06-12wip: uvsphere mesh gen and pbr shader first passomniscient
2024-06-10default renderer pipelineOmniscient
2024-06-10bring back gltfomniscient
2024-06-09fix texture on cube with openglOmniscient
2024-06-09fix cubeOmniscient
2024-06-09triangle on opengl works again. happy daysOmniscient
2024-06-09metal is back, babyomniscient
2024-06-08some more opengl workomniscient
2024-06-07what about this?Omniscient
2024-06-07triangle verts werent const so make static insteadOmniscient
2024-05-29opengl clear color workingOmniscient
2024-05-29start adding opengl backendomniscient
2024-05-20modify some comments in exampleomniscient
2024-05-19wip: depthOmniscient
2024-05-19cube texture mapping workingOmniscient
2024-05-19chore: fmtOmniscient
2024-05-19cube compiles againOmniscient
2024-05-18working on image creationOmniscient
2024-05-17cube workingOmniscient
2024-05-12more restructuringomniscient
2024-05-12uniforms working with hardcoded stuffOmniscient
2024-05-11WIP: shader dataOmniscient
2024-05-11prototyping shader dataomniscient
2024-05-11draw with indexesOmniscient
2024-05-11upload data using staging buffer. use vertex buffer dataOmniscient
2024-05-10initiate scene when bringing up coreOmniscient
2024-05-10make core a static and add a default scene to itOmniscient
2024-05-09fix some validation errorsOmniscient
2024-05-09frames in flight. recreate swapchainOmniscient
2024-05-08we are so triangleOmniscient
2024-05-08finishing submission + presentation for triangle exampleOmniscient
2024-05-07framebuffers, and create commandbufferOmniscient
2024-05-04set up most of basic pipeline stateOmniscient
2024-04-28start on pipeline layout, pipeline, renderpassomnisci3nce
2024-04-28start porting vulkan code to new RALomnisci3nce
2024-04-28getting vulkan working on windowsomnisci3nce
2024-04-27getting us compiling on windowsomnisci3nce
2024-04-27Merge remote-tracking branch 'origin/cel-67-load-animation-data-from-gltf' in...omnisci3nce
2024-04-27Start moving more files to using ral.homniscient
2024-04-27Merge branch 'brainstorming-systems' into ralomniscient
2024-04-23update variable naming in gltf exampleOmniscient
2024-04-21swap camera side to match khronos's sample viewerOmniscient
2024-04-21misc cleanupOmniscient
2024-04-21minor cleanupOmniscient
2024-04-21make it compileOmniscient