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AgeCommit message (Expand)Author
2024-07-17wip shader layouts for common stuffomnisci3nce
2024-07-17whole thing is compiling and running againomnisci3nce
2024-07-14generate api docs pythonomnisci3nce
2024-07-13add empty shell scriptsomnisci3nce
2024-07-12wip: big makeoveromnisci3nce
2024-06-24use diff. texturesOmni
2024-06-23fix examples without default framebuffer settingomniscient
2024-06-23change view with keypressOmni
2024-06-23depth map is working againOmni
2024-06-23wip: debug quad shaderomniscient
2024-06-22chore: formatOmni
2024-06-22creating shadowmap pipelineOmni
2024-06-22fix compilation. shadows still WIPOmni
2024-06-22wip: porting shadowmaps to RALomniscient
2024-06-18pbr progressomniscient
2024-06-18wipOmniscient
2024-06-18start working on a immediate mode drawing APIomniscient
2024-06-17add plane primitiveomniscient
2024-06-16Fixed!omniscient
2024-06-16store ubo binding points inside the gpu_buffer dataomniscient
2024-06-16fix one silly issueomniscient
2024-06-16uniform blocks working. fix spec highlight bug tomorrowomniscient
2024-06-15trying to figure out uniform structs..Omniscient
2024-06-15point lights for pbr exampleomniscient
2024-06-15shinchokuOmniscient
2024-06-12sphere primitives vertices workingomniscient
2024-06-12wip: uvsphere mesh gen and pbr shader first passomniscient
2024-06-10default renderer pipelineOmniscient
2024-06-10bring back gltfomniscient
2024-06-09fix texture on cube with openglOmniscient
2024-06-09fix cubeOmniscient
2024-06-09triangle on opengl works again. happy daysOmniscient
2024-06-09metal is back, babyomniscient
2024-06-08some more opengl workomniscient
2024-06-07what about this?Omniscient
2024-06-07triangle verts werent const so make static insteadOmniscient
2024-05-29opengl clear color workingOmniscient
2024-05-29start adding opengl backendomniscient
2024-05-20modify some comments in exampleomniscient
2024-05-19wip: depthOmniscient
2024-05-19cube texture mapping workingOmniscient
2024-05-19chore: fmtOmniscient
2024-05-19cube compiles againOmniscient
2024-05-18working on image creationOmniscient
2024-05-17cube workingOmniscient
2024-05-12more restructuringomniscient
2024-05-12uniforms working with hardcoded stuffOmniscient
2024-05-11WIP: shader dataOmniscient
2024-05-11prototyping shader dataomniscient
2024-05-11draw with indexesOmniscient