summaryrefslogtreecommitdiff
path: root/src/renderer/backends/backend_vulkan.c
AgeCommit message (Expand)Author
2024-05-20use pool allocator for other gpu backend entitiesOmniscient
2024-05-20cleanup ral.hOmniscient
2024-05-19wip: depthOmniscient
2024-05-19cube texture mapping workingOmniscient
2024-05-19chore: fmtOmniscient
2024-05-19cube compiles againOmniscient
2024-05-18working on image creationOmniscient
2024-05-18use the new pool allocators for buffers in backendOmniscient
2024-05-18initialise gpu resource pools in rendererOmniscient
2024-05-17remove an assert on data layoutsOmniscient
2024-05-17starting on pool allocatorOmniscient
2024-05-17cube workingOmniscient
2024-05-12more restructuringomniscient
2024-05-12uniforms working with hardcoded stuffOmniscient
2024-05-11WIP: shader dataOmniscient
2024-05-11draw with indexesOmniscient
2024-05-11upload data using staging buffer. use vertex buffer dataOmniscient
2024-05-09fix some validation errorsOmniscient
2024-05-09frames in flight. recreate swapchainOmniscient
2024-05-08we are so triangleOmniscient
2024-05-08finishing submission + presentation for triangle exampleOmniscient
2024-05-07framebuffers, and create commandbufferOmniscient
2024-05-04set up most of basic pipeline stateOmniscient
2024-05-04compile glsl to spirv for triangle shaderOmniscient
2024-05-04Merge branch 'realign' of github.com:omnisci3nce/celeritas-core into realignOmniscient
2024-05-04create image views for swapchainOmniscient
2024-05-04finish swapchain creationOmniscient
2024-05-04finish swapchain creationOmniscient
2024-05-04swapchain supportOmniscient
2024-05-03get present queueOmniscient
2024-05-03create logical deviceOmniscient
2024-04-28start on pipeline layout, pipeline, renderpassomnisci3nce
2024-04-28start porting vulkan code to new RALomnisci3nce
2024-04-28getting vulkan working on windowsomnisci3nce
2024-04-27expanding desired containersomniscient
2024-04-27Merge remote-tracking branch 'origin/cel-67-load-animation-data-from-gltf' in...omnisci3nce
2024-04-27Start moving more files to using ral.homniscient
2024-04-01image / textures !Omniscient
2024-03-31adding image creation for texturesOmniscient
2024-03-31fix discrepancy between opengl and vulkanOmniscient
2024-03-31redo cube primitive vertex and normalsOmniscient
2024-03-31more api designomniscient
2024-03-31working on cube (hardcoded)Omniscient
2024-03-30start adding mouse input processingOmniscient
2024-03-30square boi recedes into the distance.Omniscient
2024-03-30uniform with descriptor set. fix image_index being 4 when expoected to be 3Omniscient
2024-03-30get it working on other PC. hacky code in placeOmniscient
2024-03-29triangleomnisci3nce
2024-03-27start going through Kohi episode 26omnisci3nce
2024-03-27simple shaders for testingomnisci3nce