Age | Commit message (Expand) | Author |
---|---|---|
2024-06-18 | pbr progress | omniscient |
2024-06-18 | start working on a immediate mode drawing API | omniscient |
2024-06-16 | store ubo binding points inside the gpu_buffer data | omniscient |
2024-06-16 | fix one silly issue | omniscient |
2024-06-16 | uniform blocks working. fix spec highlight bug tomorrow | omniscient |
2024-06-15 | trying to figure out uniform structs.. | Omniscient |
2024-06-15 | shinchoku | Omniscient |
2024-06-10 | default renderer pipeline | Omniscient |
2024-06-10 | bring back gltf | omniscient |
2024-06-09 | fix texture on cube with opengl | Omniscient |
2024-06-09 | fix cube | Omniscient |
2024-06-09 | triangle on opengl works again. happy days | Omniscient |
2024-06-09 | metal is back, baby | omniscient |
2024-06-08 | some more opengl work | omniscient |
2024-06-07 | upload data when available on buffer creation | Omniscient |
2024-06-07 | chore: fmt | Omniscient |
2024-06-07 | add vertex/index buffer binding in opengl | Omniscient |
2024-05-30 | wip | Omniscient |
2024-05-29 | opengl clear color working | Omniscient |
2024-05-29 | start adding opengl backend | omniscient |