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Commit message (
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Author
2024-05-19
wip: depth
Omniscient
2024-05-19
cube texture mapping working
Omniscient
2024-05-19
chore: fmt
Omniscient
2024-05-19
cube compiles again
Omniscient
2024-05-18
working on image creation
Omniscient
2024-05-18
use the new pool allocators for buffers in backend
Omniscient
2024-05-18
initialise gpu resource pools in renderer
Omniscient
2024-05-17
remove an assert on data layouts
Omniscient
2024-05-17
pool tests and try get macro working
Omniscient
2024-05-17
starting on pool allocator
Omniscient
2024-05-17
cube working
Omniscient
2024-05-12
more restructuring
omniscient
2024-05-12
uniforms working with hardcoded stuff
Omniscient
2024-05-11
WIP: shader data
Omniscient
2024-05-11
draw with indexes
Omniscient
2024-05-11
upload data using staging buffer. use vertex buffer data
Omniscient
2024-05-09
fix some validation errors
Omniscient
2024-05-09
frames in flight. recreate swapchain
Omniscient
2024-05-08
we are so triangle
Omniscient
2024-05-08
finishing submission + presentation for triangle example
Omniscient
2024-05-07
framebuffers, and create commandbuffer
Omniscient
2024-05-04
set up most of basic pipeline state
Omniscient
2024-05-04
compile glsl to spirv for triangle shader
Omniscient
2024-05-04
Merge branch 'realign' of github.com:omnisci3nce/celeritas-core into realign
Omniscient
2024-05-04
create image views for swapchain
Omniscient
2024-05-04
finish swapchain creation
Omniscient
2024-05-04
finish swapchain creation
Omniscient
2024-05-04
swapchain support
Omniscient
2024-05-03
get present queue
Omniscient
2024-05-03
create logical device
Omniscient
2024-04-28
start on pipeline layout, pipeline, renderpass
omnisci3nce
2024-04-28
start porting vulkan code to new RAL
omnisci3nce
2024-04-28
getting vulkan working on windows
omnisci3nce
2024-04-27
fix
omniscient
2024-04-27
getting us compiling on windows
omnisci3nce
2024-04-27
expanding desired containers
omniscient
2024-04-27
wip
omnisci3nce
2024-04-27
Merge remote-tracking branch 'origin/cel-67-load-animation-data-from-gltf' in...
omnisci3nce
2024-04-27
Start moving more files to using ral.h
omniscient
2024-04-04
loading animation data - step 1
omnisci3nce
2024-04-04
add AnimatedCube
omnisci3nce
2024-04-01
image / textures !
Omniscient
2024-03-31
adding image creation for textures
Omniscient
2024-03-31
fix discrepancy between opengl and vulkan
Omniscient
2024-03-31
redo cube primitive vertex and normals
Omniscient
2024-03-31
more api design
omniscient
2024-03-31
working on cube (hardcoded)
Omniscient
2024-03-30
vulkan glossary
Omniscient
2024-03-30
start adding mouse input processing
Omniscient
2024-03-30
square boi recedes into the distance.
Omniscient
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