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path: root/src/renderer
AgeCommit message (Expand)Author
2024-04-27Start moving more files to using ral.homniscient
2024-04-27Merge branch 'brainstorming-systems' into ralomniscient
2024-04-27Merge branch 'cleanroom-vulkan' into ralomniscient
2024-04-21Merge branch 'master' into cel-41-port-over-a-basic-3d-scene-exampleOmniscient
2024-04-03load gltf vertices and indices. need to move to git LFS!omnisci3nce
2024-03-31adding image creation for texturesOmniscient
2024-03-31redesigning the renderer backendomniscient
2024-03-31fix discrepancy between opengl and vulkanOmniscient
2024-03-31redo cube primitive vertex and normalsOmniscient
2024-03-31more api designomniscient
2024-03-31working on cube (hardcoded)Omniscient
2024-03-30Merge branch 'cel-60-scaffold-vulkan' into cleanroom-vulkanOmniscient
2024-03-30vulkan glossaryOmniscient
2024-03-30start adding mouse input processingOmniscient
2024-03-30square boi recedes into the distance.Omniscient
2024-03-30uniform with descriptor set. fix image_index being 4 when expoected to be 3Omniscient
2024-03-30get it working on other PC. hacky code in placeOmniscient
2024-03-29triangleomnisci3nce
2024-03-28sphere argsomniscient
2024-03-28more apiomniscient
2024-03-27brainsforming refined layout for rendereromniscient
2024-03-27start going through Kohi episode 26omnisci3nce
2024-03-27simple shaders for testingomnisci3nce
2024-03-26compile shader to spirv in build. start adding shader module codeomnisci3nce
2024-03-25clearing the screen with a clear color!omnisci3nce
2024-03-25sync objectsomnisci3nce
2024-03-25chore: formatomniscient
2024-03-25wip: framebuffer creationomniscient
2024-03-24wip: framebuffer structomnisci3nce
2024-03-24command pool and allocate command buffersomnisci3nce
2024-03-24swapchain creation and main renderpassomnisci3nce
2024-03-24creating swapchainomnisci3nce
2024-03-23temporarily ignore compute queueomnisci3nce
2024-03-23fix vulkan debug callbackomnisci3nce
2024-03-23vk debugger and physical device selectionomnisci3nce
2024-03-23required extensions and validation layersomnisci3nce
2024-03-22swap PCsomniscient
2024-03-22misc comments + cleanupomniscient
2024-03-17chore: formatomniscient
2024-03-17draw_scene that uses transform hierarchy to draw all modelsomniscient
2024-03-17rendering using transformsomniscient
2024-03-17Merge branch 'master' into transform-hierarchyOmniscient
2024-03-14chore: formatomniscient
2024-03-14lights, camera, actionomniscient
2024-03-11first iteration of APIomnisci3nce
2024-03-09chore: formatomniscient
2024-03-09renderer functions necessary for model drawingomniscient
2024-03-05pass mesh and material darrays for happy path.Omniscient
2024-03-05loads and runs now (no visuals yet)Omniscient
2024-03-05why is it crashing on file loading now?Omniscient