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Author
2024-04-21
Merge branch 'master' into cel-41-port-over-a-basic-3d-scene-example
Omniscient
2024-04-03
load gltf vertices and indices. need to move to git LFS!
omnisci3nce
2024-03-17
chore: format
omniscient
2024-03-17
draw_scene that uses transform hierarchy to draw all models
omniscient
2024-03-17
rendering using transforms
omniscient
2024-03-17
Merge branch 'master' into transform-hierarchy
Omniscient
2024-03-14
chore: format
omniscient
2024-03-14
lights, camera, action
omniscient
2024-03-11
first iteration of API
omnisci3nce
2024-03-09
chore: format
omniscient
2024-03-09
renderer functions necessary for model drawing
omniscient
2024-03-05
pass mesh and material darrays for happy path.
Omniscient
2024-03-05
loads and runs now (no visuals yet)
Omniscient
2024-03-05
why is it crashing on file loading now?
Omniscient
2024-03-05
wip: port obj loader
Omniscient
2024-03-05
add render types for material and texture
Omniscient
2024-02-25
boilerplate for more examples
Omniscient
2024-02-25
Merge branch 'master' into feature/some-string-utils
Omniscient
2024-02-25
change glfw header imports
Omniscient
2024-02-25
new string function signatures just dropped
Omniscient
2024-02-24
add handle def macro
Omniscient
2024-02-24
repo init. partial port of existing code
Omniscient