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path: root/xmake.lua
AgeCommit message (Expand)Author
2024-10-18removing some outdated docs filesomniscient
2024-10-05Begin simplifying project structure and removing examplesomniscient
2024-08-11removing example targets from xmake.lua and fix identationomniscient
2024-08-11starting work on immediate mode drawingomniscient
2024-08-10remove old codeomniscient
2024-08-03remove vulkan link on linux for nowOmni
2024-08-03add windows implementation of path_parent()Joshua Rowe
2024-07-19mergeomniscient
2024-07-17whole thing is compiling and running againomnisci3nce
2024-07-14generate api docs pythonomnisci3nce
2024-07-13add empty shell scriptsomnisci3nce
2024-07-12wip: big makeoveromnisci3nce
2024-07-11wipOmniscient
2024-07-11changing styles plus simplifying a bitOmniscient
2024-06-22wip: porting shadowmaps to RALomniscient
2024-06-18start working on a immediate mode drawing APIomniscient
2024-06-15shinchokuOmniscient
2024-06-12wip: uvsphere mesh gen and pbr shader first passomniscient
2024-06-10bring back gltfomniscient
2024-06-09triangle on opengl works again. happy daysOmniscient
2024-06-09metal is back, babyomniscient
2024-05-29opengl clear color workingOmniscient
2024-05-29start adding opengl backendomniscient
2024-05-19cube texture mapping workingOmniscient
2024-05-17pool tests and try get macro workingOmniscient
2024-05-12more restructuringomniscient
2024-05-12uniforms working with hardcoded stuffOmniscient
2024-05-11WIP: shader dataOmniscient
2024-05-04compile glsl to spirv for triangle shaderOmniscient
2024-05-03create logical deviceOmniscient
2024-04-28start porting vulkan code to new RALomnisci3nce
2024-04-28getting vulkan working on windowsomnisci3nce
2024-04-27getting us compiling on windowsomnisci3nce
2024-04-27Merge remote-tracking branch 'origin/cel-36-test-windows-build' into realignomnisci3nce
2024-04-27Merge remote-tracking branch 'origin/cel-67-load-animation-data-from-gltf' in...omnisci3nce
2024-04-27Merge branch 'brainstorming-systems' into ralomniscient
2024-04-21Merge branch 'master' into cel-67-load-animation-data-from-gltfOmniscient
2024-04-21Merge branch 'master' into cel-41-port-over-a-basic-3d-scene-exampleOmniscient
2024-04-06wip: get integersomniscient
2024-04-05close.omniscient
2024-04-04Merge branch 'cel-60-scaffold-vulkan' into cel-67-load-animation-data-from-gltfomnisci3nce
2024-04-04create example file for animationomniscient
2024-04-03load gltf vertices and indices. need to move to git LFS!omnisci3nce
2024-03-31redesigning the renderer backendomniscient
2024-03-30start adding mouse input processingOmniscient
2024-03-30uniform with descriptor set. fix image_index being 4 when expoected to be 3Omniscient
2024-03-29triangleomnisci3nce
2024-03-27simple shaders for testingomnisci3nce
2024-03-26compile shader to spirv in build. start adding shader module codeomnisci3nce
2024-03-23required extensions and validation layersomnisci3nce