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use std::env;
use std::path::PathBuf;
fn main() {
// Tell cargo to look for shared libraries in the specified directory
// TODO: we need to look based on OS
println!("cargo:rustc-link-search=../../../build/macosx/arm64/debug");
// println!("cargo:rustc-link-search=../../build/windows/x64/debug");
// Tell cargo to tell rustc to link the system bzip2
// shared library.
println!("cargo:rustc-link-lib=core_static");
println!("cargo:rustc-link-lib=glfw3");
// TODO: ^ use our locally compiled glfw
// The bindgen::Builder is the main entry point
// to bindgen, and lets you build up options for
// the resulting bindings.
let bindings = bindgen::Builder::default()
// The input header we would like to generate
// bindings for.
.header("../../../include/amalgamation.h")
// -- our code
.clang_arg("-I../../../src")
.clang_arg("-I../../../src/core")
.clang_arg("-I../../../src/maths")
.clang_arg("-I../../../src/new_render")
.clang_arg("-I../../../src/platform")
.clang_arg("-I../../../src/ral")
.clang_arg("-I../../../src/ral/backends/opengl")
.clang_arg("-I../../../src/resources")
.clang_arg("-I../../../src/std")
.clang_arg("-I../../../src/std/containers")
.clang_arg("-I../../../src/systems")
// -- dependencies
.clang_arg("-I../../../deps/cgltf")
.clang_arg("-I../../../deps/glfw-3.3.8/include/GLFW")
.clang_arg("-I../../../deps/glad/include")
.clang_arg("-I../../../deps/stb_image")
.clang_arg("-I../../../deps/stb_image_write")
.clang_arg("-I../../../deps/stb_truetype")
.generate_inline_functions(true)
// Tell cargo to invalidate the built crate whenever any of the
// included header files changed.
.parse_callbacks(Box::new(bindgen::CargoCallbacks::new()))
// Finish the builder and generate the bindings.
.generate()
// Unwrap the Result and panic on failure.
.expect("Unable to generate bindings");
// Write the bindings to the $OUT_DIR/bindings.rs file.
let out_path = PathBuf::from(env::var("OUT_DIR").unwrap());
bindings
.write_to_file(out_path.join("bindings.rs"))
.expect("Couldn't write bindings!");
}
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