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#![allow(non_upper_case_globals)]
#![allow(non_camel_case_types)]
#![allow(non_snake_case)]
use serde::{Deserialize, Serialize};
include!(concat!(env!("OUT_DIR"), "/bindings.rs"));
impl Default for ShaderBinding {
fn default() -> Self {
Self { label: todo!(),
kind: ShaderBindingKind_BINDING_COUNT,
vis: ShaderVisibility_VISIBILITY_VERTEX,
data: todo!()
}
}
}
impl Default for ShaderDataLayout {
fn default() -> Self {
Self { bindings: [ShaderBinding::default(); 8], binding_count: 0 }
}
}
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