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# ==========================================
# Unity Project - A Test Framework for C
# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
# [Released under MIT License. Please refer to license.txt for details]
# ==========================================
# This script creates all the files with start code necessary for a new module.
# A simple module only requires a source file, header file, and test file.
# Triad modules require a source, header, and test file for each triad type (like model, conductor, and hardware).
require 'rubygems'
require 'fileutils'
require 'pathname'
# TEMPLATE_TST
TEMPLATE_TST ||= '#ifdef %5$s
#include "unity.h"
%2$s#include "%1$s.h"
void setUp(void)
{
}
void tearDown(void)
{
}
void test_%4$s_NeedToImplement(void)
{
TEST_IGNORE_MESSAGE("Need to Implement %1$s");
}
#endif // %5$s
'.freeze
# TEMPLATE_SRC
TEMPLATE_SRC ||= '%2$s#include "%1$s.h"
'.freeze
# TEMPLATE_INC
TEMPLATE_INC ||= '#ifndef %3$s_H
#define %3$s_H
%2$s
#endif // %3$s_H
'.freeze
class UnityModuleGenerator
############################
def initialize(options = nil)
@options = UnityModuleGenerator.default_options
case options
when NilClass then @options
when String then @options.merge!(UnityModuleGenerator.grab_config(options))
when Hash then @options.merge!(options)
else raise 'If you specify arguments, it should be a filename or a hash of options'
end
# Create default file paths if none were provided
@options[:path_src] = "#{__dir__}/../src/" if @options[:path_src].nil?
@options[:path_inc] = @options[:path_src] if @options[:path_inc].nil?
@options[:path_tst] = "#{__dir__}/../test/" if @options[:path_tst].nil?
@options[:path_src] += '/' unless @options[:path_src][-1] == 47
@options[:path_inc] += '/' unless @options[:path_inc][-1] == 47
@options[:path_tst] += '/' unless @options[:path_tst][-1] == 47
# Built in patterns
@patterns = {
'src' => {
'' => { inc: [] }
},
'test' => {
'' => { inc: [] }
},
'dh' => {
'Driver' => { inc: [create_filename('%1$s', 'Hardware.h')] },
'Hardware' => { inc: [] }
},
'dih' => {
'Driver' => { inc: [create_filename('%1$s', 'Hardware.h'), create_filename('%1$s', 'Interrupt.h')] },
'Interrupt' => { inc: [create_filename('%1$s', 'Hardware.h')] },
'Hardware' => { inc: [] }
},
'mch' => {
'Model' => { inc: [] },
'Conductor' => { inc: [create_filename('%1$s', 'Model.h'), create_filename('%1$s', 'Hardware.h')] },
'Hardware' => { inc: [] }
},
'mvp' => {
'Model' => { inc: [] },
'Presenter' => { inc: [create_filename('%1$s', 'Model.h'), create_filename('%1$s', 'View.h')] },
'View' => { inc: [] }
}
}
end
############################
def self.default_options
{
pattern: 'src',
includes: {
src: [],
inc: [],
tst: []
},
update_svn: false,
boilerplates: {},
test_prefix: 'Test',
mock_prefix: 'Mock',
test_define: 'TEST'
}
end
############################
def self.grab_config(config_file)
options = default_options
unless config_file.nil? || config_file.empty?
require_relative 'yaml_helper'
yaml_guts = YamlHelper.load_file(config_file)
options.merge!(yaml_guts[:unity] || yaml_guts[:cmock])
raise "No :unity or :cmock section found in #{config_file}" unless options
end
options
end
############################
def files_to_operate_on(module_name, pattern = nil)
# strip any leading path information from the module name and save for later
subfolder = File.dirname(module_name)
module_name = File.basename(module_name)
# create triad definition
prefix = @options[:test_prefix] || 'Test'
triad = [{ ext: '.c', path: @options[:path_src], prefix: '', template: TEMPLATE_SRC, inc: :src, boilerplate: @options[:boilerplates][:src] },
{ ext: '.h', path: @options[:path_inc], prefix: '', template: TEMPLATE_INC, inc: :inc, boilerplate: @options[:boilerplates][:inc] },
{ ext: '.c', path: @options[:path_tst], prefix: prefix, template: TEMPLATE_TST, inc: :tst, boilerplate: @options[:boilerplates][:tst], test_define: @options[:test_define] }]
# prepare the pattern for use
pattern = (pattern || @options[:pattern] || 'src').downcase
patterns = @patterns[pattern]
raise "ERROR: The design pattern '#{pattern}' specified isn't one that I recognize!" if patterns.nil?
# single file patterns (currently just 'test') can reject the other parts of the triad
triad.select! { |v| v[:inc] == :tst } if pattern == 'test'
# Assemble the path/names of the files we need to work with.
files = []
triad.each do |cfg|
patterns.each_pair do |pattern_file, pattern_traits|
submodule_name = create_filename(module_name, pattern_file)
filename = cfg[:prefix] + submodule_name + cfg[:ext]
files << {
path: (Pathname.new("#{cfg[:path]}#{subfolder}") + filename).cleanpath,
name: submodule_name,
template: cfg[:template],
test_define: cfg[:test_define],
boilerplate: cfg[:boilerplate],
includes: case (cfg[:inc])
when :src then (@options[:includes][:src] || []) | (pattern_traits[:inc].map { |f| format(f, module_name) })
when :inc then (@options[:includes][:inc] || [])
when :tst then (@options[:includes][:tst] || []) | (pattern_traits[:inc].map { |f| format("#{@options[:mock_prefix]}#{f}", module_name) })
end
}
end
end
files
end
############################
def neutralize_filename(name, start_cap: true)
return name if name.empty?
name = name.split(/(?:\s+|_|(?=[A-Z][a-z]))|(?<=[a-z])(?=[A-Z])/).map(&:capitalize).join('_')
name = name[0].downcase + name[1..] unless start_cap
name
end
############################
def create_filename(part1, part2 = '')
name = part2.empty? ? part1 : "#{part1}_#{part2}"
case (@options[:naming])
when 'bumpy' then neutralize_filename(name, start_cap: false).delete('_')
when 'camel' then neutralize_filename(name).delete('_')
when 'snake' then neutralize_filename(name).downcase
when 'caps' then neutralize_filename(name).upcase
else name
end
end
############################
def generate(module_name, pattern = nil)
files = files_to_operate_on(module_name, pattern)
# Abort if all of the module files already exist
all_files_exist = true
files.each do |file|
all_files_exist = false unless File.exist?(file[:path])
end
raise "ERROR: File #{files[0][:name]} already exists. Exiting." if all_files_exist
# Create Source Modules
files.each_with_index do |file, _i|
# If this file already exists, don't overwrite it.
if File.exist?(file[:path])
puts "File #{file[:path]} already exists!"
next
end
# Create the path first if necessary.
FileUtils.mkdir_p(File.dirname(file[:path]), verbose: false)
File.open(file[:path], 'w') do |f|
f.write("#{file[:boilerplate]}\n" % [file[:name]]) unless file[:boilerplate].nil?
f.write(file[:template] % [file[:name],
file[:includes].map { |ff| "#include \"#{ff}\"\n" }.join,
file[:name].upcase.tr('-', '_'),
file[:name].tr('-', '_'),
file[:test_define]])
end
if @options[:update_svn]
`svn add \"#{file[:path]}\"`
if $!.exitstatus.zero?
puts "File #{file[:path]} created and added to source control"
else
puts "File #{file[:path]} created but FAILED adding to source control!"
end
else
puts "File #{file[:path]} created"
end
end
puts 'Generate Complete'
end
############################
def destroy(module_name, pattern = nil)
files_to_operate_on(module_name, pattern).each do |filespec|
file = filespec[:path]
if File.exist?(file)
if @options[:update_svn]
`svn delete \"#{file}\" --force`
puts "File #{file} deleted and removed from source control"
else
FileUtils.remove(file)
puts "File #{file} deleted"
end
else
puts "File #{file} does not exist so cannot be removed."
end
end
puts 'Destroy Complete'
end
end
############################
# Handle As Command Line If Called That Way
if $0 == __FILE__
destroy = false
options = {}
module_name = nil
# Parse the command line parameters.
ARGV.each do |arg|
case arg
when /^-d/ then destroy = true
when /^-u/ then options[:update_svn] = true
when /^-p"?(\w+)"?/ then options[:pattern] = Regexp.last_match(1)
when /^-s"?(.+)"?/ then options[:path_src] = Regexp.last_match(1)
when /^-i"?(.+)"?/ then options[:path_inc] = Regexp.last_match(1)
when /^-t"?(.+)"?/ then options[:path_tst] = Regexp.last_match(1)
when /^-n"?(.+)"?/ then options[:naming] = Regexp.last_match(1)
when /^-y"?(.+)"?/ then options = UnityModuleGenerator.grab_config(Regexp.last_match(1))
when /^(\w+)/
raise "ERROR: You can't have more than one Module name specified!" unless module_name.nil?
module_name = arg
when /^-(h|-help)/
ARGV = [].freeze
else
raise "ERROR: Unknown option specified '#{arg}'"
end
end
unless ARGV[0]
puts ["\nGENERATE MODULE\n-------- ------",
"\nUsage: ruby generate_module [options] module_name",
" -i\"include\" sets the path to output headers to 'include' (DEFAULT ../src)",
" -s\"../src\" sets the path to output source to '../src' (DEFAULT ../src)",
" -t\"C:/test\" sets the path to output source to 'C:/test' (DEFAULT ../test)",
' -p"MCH" sets the output pattern to MCH.',
' dh - driver hardware.',
' dih - driver interrupt hardware.',
' mch - model conductor hardware.',
' mvp - model view presenter.',
' src - just a source module, header and test. (DEFAULT)',
' test - just a test file.',
' -d destroy module instead of creating it.',
' -n"camel" sets the file naming convention.',
' bumpy - BumpyCaseFilenames.',
' camel - camelCaseFilenames.',
' snake - snake_case_filenames.',
' caps - CAPS_CASE_FILENAMES.',
' -u update subversion too (requires subversion command line)',
' -y"my.yml" selects a different yaml config file for module generation',
''].join("\n")
exit
end
raise 'ERROR: You must have a Module name specified! (use option -h for help)' if module_name.nil?
if destroy
UnityModuleGenerator.new(options).destroy(module_name)
else
UnityModuleGenerator.new(options).generate(module_name)
end
end
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