blob: c98c697f5be620562baf054982d4a7522c67d6d4 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
|
/* AUTOGENERATED FILE. DO NOT EDIT. */
/*=======Test Runner Used To Run Each Test Below=====*/
#define RUN_TEST(TestFunc, TestLineNum) \
{ \
Unity.CurrentTestName = #TestFunc; \
Unity.CurrentTestLineNumber = TestLineNum; \
Unity.NumberOfTests++; \
if (TEST_PROTECT()) \
{ \
setUp(); \
TestFunc(); \
} \
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
{ \
tearDown(); \
} \
UnityConcludeTest(); \
}
/*=======Automagically Detected Files To Include=====*/
#include "unity.h"
#include <setjmp.h>
#include <stdio.h>
#include "funky.h"
#include "stanky.h"
#include <setjmp.h>
/*=======External Functions This Runner Calls=====*/
extern void setUp(void);
extern void tearDown(void);
extern void test_TheFirstThingToTest(void);
extern void test_TheSecondThingToTest(void);
extern void test_TheThirdThingToTest(void);
extern void test_TheFourthThingToTest(void);
/*=======Suite Setup=====*/
static int suite_setup(void)
{
a_custom_setup();
}
/*=======Suite Teardown=====*/
static int suite_teardown(int num_failures)
{
a_custom_teardown();
}
/*=======Test Reset Option=====*/
void resetTest(void);
void resetTest(void)
{
tearDown();
setUp();
}
/*=======MAIN=====*/
int main(void)
{
suite_setup();
UnityBegin("testdata/testsample.c");
RUN_TEST(test_TheFirstThingToTest, 21);
RUN_TEST(test_TheSecondThingToTest, 43);
RUN_TEST(test_TheThirdThingToTest, 53);
RUN_TEST(test_TheFourthThingToTest, 58);
return suite_teardown(UnityEnd());
}
|