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#define CEL_PLATFORM_LINUX
#include <assert.h>
#include <vulkan/vk_platform.h>
#include <vulkan/vulkan.h>
#include <vulkan/vulkan_core.h>
#include "str.h"
#include "darray.h"
#include "defines.h"
#include "file.h"
#include "log.h"
#include "maths_types.h"
#include "render_backend.h"
#include "render_types.h"
#include "vulkan_helpers.h"
#include <stdlib.h>
#if CEL_REND_BACKEND_VULKAN
#include <glad/glad.h>
#include <glfw3.h>
typedef struct vulkan_device {
VkPhysicalDevice physical_device;
VkDevice logical_device;
vulkan_swapchain_support_info swapchain_support;
i32 graphics_queue_index;
i32 present_queue_index;
i32 compute_queue_index;
i32 transfer_queue_index;
VkPhysicalDeviceProperties properties;
VkPhysicalDeviceFeatures features;
VkPhysicalDeviceMemoryProperties memory;
} vulkan_device;
typedef struct vulkan_context {
VkInstance instance;
VkAllocationCallbacks* allocator;
VkSurfaceKHR surface;
vulkan_device device;
#if defined(DEBUG)
VkDebugUtilsMessengerEXT vk_debugger;
#endif
} vulkan_context;
static vulkan_context context;
/** @brief Internal backend state */
typedef struct vulkan_state {
} vulkan_state;
KITC_DECL_TYPED_ARRAY(VkLayerProperties)
bool select_physical_device(vulkan_context* ctx) {
u32 physical_device_count = 0;
VK_CHECK(vkEnumeratePhysicalDevices(ctx->instance, &physical_device_count, 0));
if (physical_device_count == 0) {
FATAL("No devices that support vulkan were found");
return false;
}
TRACE("Number of devices found %d", physical_device_count);
VkPhysicalDevice physical_devices[physical_device_count];
VK_CHECK(vkEnumeratePhysicalDevices(ctx->instance, &physical_device_count, physical_devices));
for (u32 i = 0; i < physical_device_count; i++) {
VkPhysicalDeviceProperties properties;
vkGetPhysicalDeviceProperties(physical_devices[i], &properties);
VkPhysicalDeviceFeatures features;
vkGetPhysicalDeviceFeatures(physical_devices[i], &features);
VkPhysicalDeviceMemoryProperties memory;
vkGetPhysicalDeviceMemoryProperties(physical_devices[i], &memory);
vulkan_physical_device_requirements requirements = {};
requirements.graphics = true;
requirements.present = true;
requirements.compute = true;
requirements.transfer = true;
requirements.sampler_anistropy = true;
requirements.discrete_gpu = true;
requirements.device_ext_names[0] = str8lit(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
requirements.device_ext_name_count = 1;
vulkan_physical_device_queue_family_info queue_info = {};
bool result = physical_device_meets_requirements(physical_devices[i], ctx->surface, &properties,
&features, &requirements, &queue_info,
&ctx->device.swapchain_support);
if (result) {
INFO("GPU Driver version: %d.%d.%d", VK_VERSION_MAJOR(properties.driverVersion),
VK_VERSION_MINOR(properties.driverVersion), VK_VERSION_PATCH(properties.driverVersion));
INFO("Vulkan API version: %d.%d.%d", VK_VERSION_MAJOR(properties.apiVersion),
VK_VERSION_MINOR(properties.apiVersion), VK_VERSION_PATCH(properties.apiVersion));
// TODO: print gpu memory information -
// https://youtu.be/6Kj3O2Ov1RU?si=pXfP5NvXXcXjJsrG&t=2439
ctx->device.physical_device = physical_devices[i];
ctx->device.graphics_queue_index = queue_info.graphics_family_index;
ctx->device.present_queue_index = queue_info.present_family_index;
ctx->device.compute_queue_index = queue_info.compute_family_index;
ctx->device.transfer_queue_index = queue_info.transfer_family_index;
ctx->device.properties = properties;
ctx->device.features = features;
ctx->device.memory = memory;
break;
}
}
if (!ctx->device.physical_device) {
ERROR("No suitable physical devices were found :(");
return false;
}
INFO("Physical device selected: %s\n", ctx->device.properties.deviceName);
return true;
}
bool vulkan_device_create(vulkan_context* ctx) {
if (!select_physical_device(ctx)) {
return false;
}
return true;
}
void vulkan_device_destroy(vulkan_context* ctx) {}
bool gfx_backend_init(renderer* ren) {
INFO("loading Vulkan backend");
vulkan_state* internal = malloc(sizeof(vulkan_state));
ren->backend_state = (void*)internal;
context.allocator = 0; // TODO: custom allocator
// Setup Vulkan instance
VkApplicationInfo app_info = { VK_STRUCTURE_TYPE_APPLICATION_INFO };
app_info.apiVersion = VK_API_VERSION_1_3;
app_info.pApplicationName = ren->config.window_name;
app_info.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
app_info.pEngineName = "Celeritas Engine";
app_info.engineVersion = VK_MAKE_VERSION(1, 0, 0);
VkInstanceCreateInfo create_info = { VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO };
create_info.pApplicationInfo = &app_info;
cstr_darray* required_extensions = cstr_darray_new(2);
cstr_darray_push(required_extensions, VK_KHR_SURFACE_EXTENSION_NAME);
plat_get_required_extension_names(required_extensions);
#if defined(DEBUG)
cstr_darray_push(required_extensions, VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
DEBUG("Required extensions:");
for (u32 i = 0; i < cstr_darray_len(required_extensions); i++) {
DEBUG(" %s", required_extensions->data[i]);
}
#endif
create_info.enabledExtensionCount = cstr_darray_len(required_extensions);
create_info.ppEnabledExtensionNames = required_extensions->data;
// Validation layers
create_info.enabledLayerCount = 0;
create_info.ppEnabledLayerNames = 0;
#if defined(DEBUG)
INFO("Validation layers enabled");
cstr_darray* desired_validation_layers = cstr_darray_new(1);
cstr_darray_push(desired_validation_layers, "VK_LAYER_KHRONOS_validation");
u32 n_available_layers = 0;
VK_CHECK(vkEnumerateInstanceLayerProperties(&n_available_layers, 0));
TRACE("%d available layers", n_available_layers);
VkLayerProperties_darray* available_layers = VkLayerProperties_darray_new(n_available_layers);
VK_CHECK(vkEnumerateInstanceLayerProperties(&n_available_layers, available_layers->data));
for (int i = 0; i < cstr_darray_len(desired_validation_layers); i++) {
// look through layers to make sure we can find the ones we want
bool found = false;
for (int j = 0; j < n_available_layers; j++) {
if (str8_equals(str8_cstr_view(desired_validation_layers->data[i]),
str8_cstr_view(available_layers->data[j].layerName))) {
found = true;
TRACE("Found layer %s", desired_validation_layers->data[i]);
break;
}
}
if (!found) {
FATAL("Required validation is missing %s", desired_validation_layers->data[i]);
return false;
}
}
INFO("All validation layers are present");
create_info.enabledLayerCount = cstr_darray_len(desired_validation_layers);
create_info.ppEnabledLayerNames = desired_validation_layers->data;
#endif
VkResult result = vkCreateInstance(&create_info, NULL, &context.instance);
if (result != VK_SUCCESS) {
ERROR("vkCreateInstance failed with result: %u", result);
return false;
}
// Debugger
#if defined(DEBUG)
DEBUG("Creating Vulkan debugger")
u32 log_severity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT;
VkDebugUtilsMessengerCreateInfoEXT debug_create_info = {
VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT
};
debug_create_info.messageSeverity = log_severity;
debug_create_info.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT;
debug_create_info.pfnUserCallback = vk_debug_callback;
PFN_vkCreateDebugUtilsMessengerEXT func =
(PFN_vkCreateDebugUtilsMessengerEXT)vkGetInstanceProcAddr(context.instance,
"vkCreateDebugUtilsMessengerEXT");
assert(func);
VK_CHECK(func(context.instance, &debug_create_info, context.allocator, &context.vk_debugger));
DEBUG("Vulkan debugger created");
#endif
// Surface creation
DEBUG("Create SurfaceKHR")
VkSurfaceKHR surface;
VK_CHECK(glfwCreateWindowSurface(context.instance, ren->window, NULL, &surface));
context.surface = surface;
DEBUG("Vulkan surface created")
// Device creation
if (!vulkan_device_create(&context)) {
FATAL("device creation failed");
return false;
}
INFO("Vulkan renderer initialisation succeeded");
return true;
}
void gfx_backend_shutdown(renderer* ren) {
DEBUG("Destroying Vulkan debugger");
if (context.vk_debugger) {
PFN_vkDestroyDebugUtilsMessengerEXT func =
(PFN_vkDestroyDebugUtilsMessengerEXT)vkGetInstanceProcAddr(
context.instance, "vkDestroyDebugUtilsMessengerEXT");
func(context.instance, context.vk_debugger, context.allocator);
}
DEBUG("Destroying Vulkan instance...");
vkDestroyInstance(context.instance, context.allocator);
}
void clear_screen(vec3 colour) {}
void bind_texture(shader s, texture* tex, u32 slot) {}
void bind_mesh_vertex_buffer(void* backend, mesh* mesh) {}
void draw_primitives(cel_primitive_topology primitive, u32 start_index, u32 count) {}
shader shader_create_separate(const char* vert_shader, const char* frag_shader) {}
void set_shader(shader s) {}
void uniform_vec3f(u32 program_id, const char* uniform_name, vec3* value) {}
void uniform_f32(u32 program_id, const char* uniform_name, f32 value) {}
void uniform_i32(u32 program_id, const char* uniform_name, i32 value) {}
void uniform_mat4f(u32 program_id, const char* uniform_name, mat4* value) {}
VKAPI_ATTR VkBool32 VKAPI_CALL vk_debug_callback(
VkDebugUtilsMessageSeverityFlagBitsEXT severity, VkDebugUtilsMessageTypeFlagsEXT flags,
const VkDebugUtilsMessengerCallbackDataEXT callback_data, void* user_data) {
switch (severity) {
default:
case VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT:
ERROR(callback_data.pMessage);
break;
case VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT:
WARN(callback_data.pMessage);
break;
case VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT:
INFO(callback_data.pMessage);
break;
case VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT:
TRACE(callback_data.pMessage);
break;
}
return VK_FALSE;
}
#endif
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