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authorOmniscient <17525998+omnisci3nce@users.noreply.github.com>2024-03-30 23:15:36 +1100
committerOmniscient <17525998+omnisci3nce@users.noreply.github.com>2024-03-30 23:15:36 +1100
commitf26f084958550cd01b9e4e4b098551520a4c6852 (patch)
tree1b835288f94461ba86aca8cff723d3364556db52 /assets/shaders/object.vert
parentb4cb698d177ada97c976eab059eabedd433abfd0 (diff)
parentc20740ecbb008afbe93c7fa1eb35851cedc6eb42 (diff)
Merge branch 'cel-60-scaffold-vulkan' into cleanroom-vulkan
Diffstat (limited to 'assets/shaders/object.vert')
-rw-r--r--assets/shaders/object.vert20
1 files changed, 20 insertions, 0 deletions
diff --git a/assets/shaders/object.vert b/assets/shaders/object.vert
new file mode 100644
index 0000000..a5097d4
--- /dev/null
+++ b/assets/shaders/object.vert
@@ -0,0 +1,20 @@
+#version 450
+#extension GL_ARB_separate_shader_objects : enable
+
+layout(location = 0) in vec3 in_position;
+
+layout(set = 0, binding = 0) uniform global_object_uniform {
+ mat4 projection;
+ mat4 view;
+}
+global_ubo;
+
+layout(push_constant) uniform push_constants {
+ mat4 model; // 64 bytes
+}
+u_push_constants;
+
+void main() {
+ gl_Position =
+ global_ubo.projection * global_ubo.view * u_push_constants.model * vec4(in_position, 1.0);
+} \ No newline at end of file