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Diffstat (limited to 'assets/shaders/object.vert')
-rw-r--r-- | assets/shaders/object.vert | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/assets/shaders/object.vert b/assets/shaders/object.vert new file mode 100644 index 0000000..a5097d4 --- /dev/null +++ b/assets/shaders/object.vert @@ -0,0 +1,20 @@ +#version 450 +#extension GL_ARB_separate_shader_objects : enable + +layout(location = 0) in vec3 in_position; + +layout(set = 0, binding = 0) uniform global_object_uniform { + mat4 projection; + mat4 view; +} +global_ubo; + +layout(push_constant) uniform push_constants { + mat4 model; // 64 bytes +} +u_push_constants; + +void main() { + gl_Position = + global_ubo.projection * global_ubo.view * u_push_constants.model * vec4(in_position, 1.0); +}
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