summaryrefslogtreecommitdiff
path: root/assets/shaders/pbr_params.vert
diff options
context:
space:
mode:
authorOmni <omniscient.oce@gmail.com>2024-06-22 16:23:34 +1000
committerOmni <omniscient.oce@gmail.com>2024-06-22 16:23:34 +1000
commita40a52ab3c827ff08f502f8163358d0faacf9b13 (patch)
treee9c241f109a2f23272be9d4281a38f3d4c8824e9 /assets/shaders/pbr_params.vert
parent347b3020cdd121a90dd49164c5e8c0de99027624 (diff)
add layout location tags to vertex attributes in pbr_params
Diffstat (limited to 'assets/shaders/pbr_params.vert')
-rw-r--r--assets/shaders/pbr_params.vert1
1 files changed, 0 insertions, 1 deletions
diff --git a/assets/shaders/pbr_params.vert b/assets/shaders/pbr_params.vert
index 40a6f29..01d0cfe 100644
--- a/assets/shaders/pbr_params.vert
+++ b/assets/shaders/pbr_params.vert
@@ -20,7 +20,6 @@ layout(location = 2) out vec2 fragTexCoords;
void main() {
fragWorldPos = vec3(mvp.model * vec4(inPosition, 1.0));
fragNormal = mat3(transpose(inverse(mvp.model))) * inNormal;
- // fragNormal = inNormal;
fragTexCoords = inTexCoords;