diff options
author | Omniscient <omniscient.oce@gmail.com> | 2024-05-19 23:26:32 +1000 |
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committer | Omniscient <omniscient.oce@gmail.com> | 2024-05-19 23:26:32 +1000 |
commit | 63de5753d03dd7fe1f60b98e3825023d5b3392d6 (patch) | |
tree | c581897313db3db6d53d5adc8bbfc064c03d7042 /assets | |
parent | b6a4ac7b2d9d94a25ecdff007f87587512f5711d (diff) |
wip: depth
Diffstat (limited to 'assets')
-rw-r--r-- | assets/shaders/cube.frag | 2 | ||||
-rw-r--r-- | assets/shaders/cube.vert | 3 |
2 files changed, 3 insertions, 2 deletions
diff --git a/assets/shaders/cube.frag b/assets/shaders/cube.frag index 11f1efa..292578f 100644 --- a/assets/shaders/cube.frag +++ b/assets/shaders/cube.frag @@ -8,5 +8,5 @@ layout(binding = 1) uniform sampler2D texSampler; layout(location = 0) out vec4 outColor; void main() { - outColor = texture(texSampler, fragTexCoord); // vec4(fragTexCoord, 0.0); + outColor = texture(texSampler, fragTexCoord); // vec4(fragTexCoord, 0.0); } diff --git a/assets/shaders/cube.vert b/assets/shaders/cube.vert index fa9f85b..dc625ec 100644 --- a/assets/shaders/cube.vert +++ b/assets/shaders/cube.vert @@ -4,7 +4,8 @@ layout(binding = 0) uniform UniformBufferObject { mat4 model; mat4 view; mat4 proj; -} ubo; +} +ubo; layout(location = 0) in vec3 inPosition; layout(location = 1) in vec3 inNormal; |