diff options
author | Omniscient <17525998+omnisci3nce@users.noreply.github.com> | 2024-04-06 22:24:52 +1100 |
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committer | Omniscient <17525998+omnisci3nce@users.noreply.github.com> | 2024-04-06 22:24:52 +1100 |
commit | d9f9479694d8a4d74822a876516282329db5ea3d (patch) | |
tree | bd52e7fa5fea45f1483cd47d49f980732ff404d3 /examples | |
parent | 113b038b703aeef545e86700afd6dc2095015e84 (diff) |
separate pipeline for skinned meshes
Diffstat (limited to 'examples')
-rw-r--r-- | examples/gltf_loading/ex_gltf_loading.c | 1 | ||||
-rw-r--r-- | examples/skinned_animation/ex_skinned_animation.c | 4 |
2 files changed, 2 insertions, 3 deletions
diff --git a/examples/gltf_loading/ex_gltf_loading.c b/examples/gltf_loading/ex_gltf_loading.c index 7b69127..5d53e78 100644 --- a/examples/gltf_loading/ex_gltf_loading.c +++ b/examples/gltf_loading/ex_gltf_loading.c @@ -56,7 +56,6 @@ int main() { scene our_scene = { .dir_light = dir_light, .n_point_lights = 4 }; memcpy(&our_scene.point_lights, &point_lights, sizeof(point_light[4])); - while (!glfwWindowShouldClose(core->renderer.window)) { currentFrame = glfwGetTime(); deltaTime = currentFrame - lastFrame; diff --git a/examples/skinned_animation/ex_skinned_animation.c b/examples/skinned_animation/ex_skinned_animation.c index 9efffc6..3138256 100644 --- a/examples/skinned_animation/ex_skinned_animation.c +++ b/examples/skinned_animation/ex_skinned_animation.c @@ -37,7 +37,7 @@ int main() { scene our_scene = make_default_scene(); - vec3 cam_pos = vec3_create(5, 5, 5); + vec3 cam_pos = vec3_create(0, 5, 8); game_state game = { .camera = camera_create(cam_pos, vec3_negate(cam_pos), VEC3_Y, deg_to_rad(45.0)), .camera_euler = vec3_create(90, 0, 0), @@ -86,7 +86,7 @@ int main() { quat rot = quat_ident(); transform tf = transform_create(VEC3_ZERO, rot, 1.0); - draw_model(&core->renderer, &game.camera, cube, tf, &our_scene); + draw_skinned_model(&core->renderer, &game.camera, cube, tf, &our_scene); // gfx_backend_draw_frame(&core->renderer, &game.camera, model, NULL); |