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authoromniscient <17525998+omnisci3nce@users.noreply.github.com>2024-08-13 22:13:29 +1000
committeromniscient <17525998+omnisci3nce@users.noreply.github.com>2024-08-13 22:13:29 +1000
commitd4df846c97a7fd216748806abdb729a11a0ce2ec (patch)
treec466b49a356904842f7fb5b7df7c43adfa1b91d7 /src/animation.c
parent567d384b698151e287e31140709c93f1b92e6db4 (diff)
go
Diffstat (limited to 'src/animation.c')
-rw-r--r--src/animation.c101
1 files changed, 67 insertions, 34 deletions
diff --git a/src/animation.c b/src/animation.c
index 1c5d893..48a5ff1 100644
--- a/src/animation.c
+++ b/src/animation.c
@@ -1,38 +1,71 @@
#include "animation.h"
+#include "immdraw.h"
#include "log.h"
#include "maths.h"
+#include "maths_types.h"
+#include "ral_types.h"
+#include "transform_hierarchy.h"
-// keyframe animation_sample(animation_sampler *sampler, f32 t) {
-// size_t previous_index = 0;
-// f32 previous_time = 0.0;
-// // look forwards
-// // DEBUG("%d\n", sampler->animation.values.kind);
-// TRACE("Total timestamps %d", sampler->animation.n_timestamps);
-// for (u32 i = 0; i < sampler->animation.n_timestamps; i++) {
-// f32 current_time = sampler->animation.timestamps[i];
-// if (current_time > t) {
-// break;
-// }
-// previous_time = sampler->animation.timestamps[i];
-// previous_index = i;
-// }
-
-// size_t next_index = (previous_index + 1) % sampler->animation.n_timestamps;
-// f32 next_time = sampler->animation.timestamps[next_index];
-// printf("%d %f %d %f\n", previous_index, previous_time, next_index, next_time);
-
-// keyframe prev_value = sampler->animation.values.values[previous_index];
-// keyframe next_value = sampler->animation.values.values[next_index];
-
-// printf("%d %d\n", previous_index, next_index);
-
-// f32 time_diff =
-// sampler->animation.timestamps[next_index] - sampler->animation.timestamps[previous_index];
-// f32 percent = (t - previous_time) / time_diff;
-
-// quat interpolated_rot =
-// quat_slerp(sampler->animation.values.values[previous_index].rotation,
-// sampler->animation.values.values[next_index].rotation, percent);
-
-// return (keyframe){ .rotation = interpolated_rot };
-// }
+Keyframe Animation_Sample(AnimationSampler* sampler, f32 t) {
+ size_t previous_index = 0;
+ f32 previous_time = 0.0;
+ // look forwards
+ DEBUG("%d\n", keyframe_kind_strings[sampler->animation.values.kind]);
+ TRACE("Total timestamps %d", sampler->animation.n_timestamps);
+ for (u32 i = 0; i < sampler->animation.n_timestamps; i++) {
+ f32 current_time = sampler->animation.timestamps[i];
+ if (current_time > t) {
+ break;
+ }
+ previous_time = sampler->animation.timestamps[i];
+ previous_index = i;
+ }
+
+ size_t next_index = (previous_index + 1) % sampler->animation.n_timestamps;
+ f32 next_time = sampler->animation.timestamps[next_index];
+ printf("%d %f %d %f\n", previous_index, previous_time, next_index, next_time);
+
+ Keyframe prev_value = sampler->animation.values.values[previous_index];
+ Keyframe next_value = sampler->animation.values.values[next_index];
+
+ printf("%d %d\n", previous_index, next_index);
+
+ f32 time_diff =
+ sampler->animation.timestamps[next_index] - sampler->animation.timestamps[previous_index];
+ f32 percent = (t - previous_time) / time_diff;
+
+ switch (sampler->animation.values.kind) {
+ case KEYFRAME_ROTATION:
+ return (Keyframe){ .rotation = quat_slerp(
+ sampler->animation.values.values[previous_index].rotation,
+ sampler->animation.values.values[next_index].rotation, percent) };
+ case KEYFRAME_TRANSLATION:
+ case KEYFRAME_SCALE:
+ case KEYFRAME_WEIGHTS:
+ WARN("TODO: other keyframe kind interpolation");
+ return prev_value;
+ }
+}
+
+void Animation_VisualiseJoints(Armature* armature) {
+ for (int j = 0; j < armature->joints->len; j++) {
+ Joint joint = armature->joints->data[j];
+ Transform tf = joint.transform_components;
+ tf.scale = vec3(0.05, 0.05, 0.05);
+ Immdraw_Sphere(tf, vec4(0, 1, 1, 1), true);
+ }
+}
+
+ShaderDataLayout AnimData_GetLayout(void* data) {
+ AnimDataUniform* d = data;
+ bool has_data = data != NULL;
+
+ ShaderBinding b1 = { .label = "AnimData",
+ .kind = BINDING_BYTES,
+ .data.bytes.size = sizeof(AnimDataUniform) };
+
+ if (has_data) {
+ b1.data.bytes.data = d;
+ }
+ return (ShaderDataLayout){ .bindings = { b1 }, .binding_count = 1 };
+}