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authoromniscient <17525998+omnisci3nce@users.noreply.github.com>2024-07-09 23:32:33 +1000
committeromniscient <17525998+omnisci3nce@users.noreply.github.com>2024-07-09 23:32:33 +1000
commit3103f383751a12f8a0bdb22309704f1f826d204c (patch)
tree7da8febddfcc40b15de5d7fc3c9a5215d88c5cab /src/render/bind_group_layouts.h
parentd5f22a65ab12b289d80b035e45e6f1e9460b82d1 (diff)
wip: some cleanup of ral
Diffstat (limited to 'src/render/bind_group_layouts.h')
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diff --git a/src/render/bind_group_layouts.h b/src/render/bind_group_layouts.h
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+/**
+ * @file bind_group_layouts.h
+ * @author your name (you@domain.com)
+ * @brief Common bindgroups (descriptor set layouts)
+ * @version 0.1
+ * @date 2024-04-28
+ *
+ * @copyright Copyright (c) 2024
+ *
+ */
+#pragma once
+#include "defines.h"
+#include "maths_types.h"
+
+// Three major sets
+
+// 1. Scene / Global
+typedef struct bg_globals {
+ mat4 view;
+ mat4 projection;
+ f32 total_time;
+ f32 delta_time;
+} bg_globals;
+
+// 2. Material (once per object)
+
+// 3. Per draw call
+typedef struct bg_model {
+ mat4 model;
+} bg_model;