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author | omnisci3nce <omniscient.oce@gmail.com> | 2024-04-28 09:14:22 +1000 |
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committer | omnisci3nce <omniscient.oce@gmail.com> | 2024-04-28 09:14:22 +1000 |
commit | 411520b240446f878a27c5d89812000774cc3c15 (patch) | |
tree | 989f442fdffcc85e45f665f8f22102fe6f6bae19 /src/renderer/backends/backend_vulkan.h | |
parent | efea29ed9059303a5bb609ba0ce79c20ba894a23 (diff) |
getting vulkan working on windows
Diffstat (limited to 'src/renderer/backends/backend_vulkan.h')
-rw-r--r-- | src/renderer/backends/backend_vulkan.h | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/src/renderer/backends/backend_vulkan.h b/src/renderer/backends/backend_vulkan.h new file mode 100644 index 0000000..05f043e --- /dev/null +++ b/src/renderer/backends/backend_vulkan.h @@ -0,0 +1,27 @@ +#pragma once +#include "defines.h" + +#define GPU_SWAPCHAIN_IMG_COUNT 2 + +typedef struct gpu_swapchain { +} gpu_swapchain; +typedef struct gpu_device { + // In Vulkan we store both physical and logical device here + VkPhysicalDevice physical_device; + VkDevice logical_device; + VkPhysicalDeviceProperties properties; + VkPhysicalDeviceFeatures features; + VkPhysicalDeviceMemoryProperties memory; + VkCommandPool pool; +} gpu_device; +typedef struct gpu_pipeline { +} gpu_pipeline; + +typedef struct gpu_renderpass { + VkRenderPass vk_handle; + VkFramebuffer framebuffers[GPU_SWAPCHAIN_IMG_COUNT]; +} gpu_renderpass; + +typedef struct gpu_cmd_encoder { + VkCommandBuffer cmd_buffer; +} gpu_cmd_encoder;
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