diff options
author | Omniscient <omniscient.oce@gmail.com> | 2024-06-07 12:10:53 +1000 |
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committer | Omniscient <omniscient.oce@gmail.com> | 2024-06-07 12:10:53 +1000 |
commit | 4976c723a7add3a1409eb529d088868a2c568fbb (patch) | |
tree | 1ca0f1fb33cb97d79722cae5b5571653b9e1689b /src/renderer/backends/opengl/backend_opengl.h | |
parent | f553d66891e6f77b0fa78c279f51a44d1c51ff9f (diff) |
add vertex/index buffer binding in opengl
Diffstat (limited to 'src/renderer/backends/opengl/backend_opengl.h')
-rw-r--r-- | src/renderer/backends/opengl/backend_opengl.h | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/src/renderer/backends/opengl/backend_opengl.h b/src/renderer/backends/opengl/backend_opengl.h index 784c061..0ce765a 100644 --- a/src/renderer/backends/opengl/backend_opengl.h +++ b/src/renderer/backends/opengl/backend_opengl.h @@ -9,21 +9,23 @@ typedef struct gpu_swapchain { u32x2 dimensions; } gpu_swapchain; typedef struct gpu_device {} gpu_device; -typedef struct gpu_pipeline_layout {} gpu_pipeline_layout; +typedef struct gpu_pipeline_layout { void* pad } gpu_pipeline_layout; typedef struct gpu_pipeline { u32 shader_id; + u32 pad; } gpu_pipeline; -typedef struct gpu_renderpass {} gpu_renderpass; -typedef struct gpu_cmd_encoder {} gpu_cmd_encoder; // Recording -typedef struct gpu_cmd_buffer {} gpu_cmd_buffer; // Ready for submission +typedef struct gpu_renderpass { void* pad } gpu_renderpass; +typedef struct gpu_cmd_encoder { void* pad } gpu_cmd_encoder; // Recording +typedef struct gpu_cmd_buffer { void* pad } gpu_cmd_buffer; // Ready for submission typedef struct gpu_buffer { union { u32 vbo; u32 ibo; } id; + u32 pad; } gpu_buffer; -typedef struct gpu_texture {} gpu_texture; +typedef struct gpu_texture { void* pad } gpu_texture; u32 shader_create_separate(const char *vert_shader, const char *frag_shader); @@ -32,4 +34,4 @@ void uniform_vec3f(u32 program_id, const char *uniform_name, vec3 *value); void uniform_f32(u32 program_id, const char *uniform_name, f32 value); void uniform_i32(u32 program_id, const char *uniform_name, i32 value); void uniform_mat4f(u32 program_id, const char *uniform_name, mat4 *value); -#endif
\ No newline at end of file +#endif |