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diff --git a/assets/models/gltf/DamagedHelmet/README.body.md b/assets/models/gltf/DamagedHelmet/README.body.md new file mode 100644 index 0000000..0f8d87f --- /dev/null +++ b/assets/models/gltf/DamagedHelmet/README.body.md @@ -0,0 +1,11 @@ +## Screenshot + +![screenshot](screenshot/screenshot.png) + +## Description + +A fictional helmet with textured damage. + +## Modifications + +The original model was built on an early draft of glTF 2.0 that did not become final. This new model has been imported and re-exported from Blender to bring it into alignment with the final release glTF 2.0 specification.
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