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-rw-r--r--assets/shaders/terrain.vert9
1 files changed, 7 insertions, 2 deletions
diff --git a/assets/shaders/terrain.vert b/assets/shaders/terrain.vert
index d21cbe6..40f2b3e 100644
--- a/assets/shaders/terrain.vert
+++ b/assets/shaders/terrain.vert
@@ -1,6 +1,8 @@
#version 410 core
layout(location = 0) in vec3 inPosition;
+layout(location = 1) in vec3 inNormal;
+layout(location = 2) in vec2 inTexCoords;
uniform Camera {
mat4 view;
@@ -9,9 +11,12 @@ uniform Camera {
} cam;
out vec4 Color;
+out vec2 TexCoord;
void main() {
- gl_Position = cam.proj * cam.view * vec4(inPosition, 1.0);
+ vec3 position = vec3(inPosition.x, inPosition.y / 2.0, inPosition.z);
+ gl_Position = cam.proj * cam.view * vec4(position, 1.0);
- Color = vec4(inPosition.y / 126.0);
+ Color = vec4(inPosition.y / 100.0);
+ TexCoord = inTexCoords;
} \ No newline at end of file