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-rw-r--r--assets/shaders/triangle.frag6
-rw-r--r--assets/shaders/triangle.vert12
2 files changed, 18 insertions, 0 deletions
diff --git a/assets/shaders/triangle.frag b/assets/shaders/triangle.frag
index e69de29..2151162 100644
--- a/assets/shaders/triangle.frag
+++ b/assets/shaders/triangle.frag
@@ -0,0 +1,6 @@
+#version 450
+
+layout(location = 0) in vec3 fragColor;
+layout(location = 0) out vec4 outColor;
+
+void main() { outColor = vec4(fragColor, 1.0); } \ No newline at end of file
diff --git a/assets/shaders/triangle.vert b/assets/shaders/triangle.vert
index e69de29..e160d39 100644
--- a/assets/shaders/triangle.vert
+++ b/assets/shaders/triangle.vert
@@ -0,0 +1,12 @@
+#version 450
+
+vec2 positions[3] = vec2[](vec2(0.0, -0.5), vec2(0.5, 0.5), vec2(-0.5, 0.5));
+
+vec3 colors[3] = vec3[](vec3(1.0, 0.0, 0.0), vec3(0.0, 1.0, 0.0), vec3(0.0, 0.0, 1.0));
+
+layout(location = 0) out vec3 fragColor;
+
+void main() {
+ gl_Position = vec4(positions[gl_VertexIndex], 0.0, 1.0);
+ fragColor = colors[gl_VertexIndex];
+}