diff options
Diffstat (limited to 'examples/skinned_animation')
-rw-r--r-- | examples/skinned_animation/ex_skinned_animation.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/examples/skinned_animation/ex_skinned_animation.c b/examples/skinned_animation/ex_skinned_animation.c index 7704b99..25fc097 100644 --- a/examples/skinned_animation/ex_skinned_animation.c +++ b/examples/skinned_animation/ex_skinned_animation.c @@ -66,6 +66,8 @@ int main() { // quat rot = quat_ident(); Transform tf = transform_create(VEC3_ZERO, quat_ident(), 1.0); + // TODO: Drawing should still just use the PBR pipeline + // draw_skinned_model(&core->renderer, &game.camera, simple_skin, tf, &our_scene); Frame_End(); |