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-rw-r--r--src/maths/primitives.h67
1 files changed, 67 insertions, 0 deletions
diff --git a/src/maths/primitives.h b/src/maths/primitives.h
new file mode 100644
index 0000000..60d36da
--- /dev/null
+++ b/src/maths/primitives.h
@@ -0,0 +1,67 @@
+#pragma once
+
+#include <assert.h>
+#include "core.h"
+#include "render_types.h"
+
+static float cube_vertices[] = {
+ // positions // normals // texture coords
+ -0.5f, -0.5f, -0.5f, 0.0f, 0.0f, -1.0f, 0.0f, 0.0f, 0.5f, -0.5f, -0.5f, 0.0f,
+ 0.0f, -1.0f, 1.0f, 0.0f, 0.5f, 0.5f, -0.5f, 0.0f, 0.0f, -1.0f, 1.0f, 1.0f,
+ 0.5f, 0.5f, -0.5f, 0.0f, 0.0f, -1.0f, 1.0f, 1.0f, -0.5f, 0.5f, -0.5f, 0.0f,
+ 0.0f, -1.0f, 0.0f, 1.0f, -0.5f, -0.5f, -0.5f, 0.0f, 0.0f, -1.0f, 0.0f, 0.0f,
+
+ -0.5f, -0.5f, 0.5f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.5f, -0.5f, 0.5f, 0.0f,
+ 0.0f, 1.0f, 1.0f, 0.0f, 0.5f, 0.5f, 0.5f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f,
+ 0.5f, 0.5f, 0.5f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, -0.5f, 0.5f, 0.5f, 0.0f,
+ 0.0f, 1.0f, 0.0f, 1.0f, -0.5f, -0.5f, 0.5f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f,
+
+ -0.5f, 0.5f, 0.5f, -1.0f, 0.0f, 0.0f, 1.0f, 0.0f, -0.5f, 0.5f, -0.5f, -1.0f,
+ 0.0f, 0.0f, 1.0f, 1.0f, -0.5f, -0.5f, -0.5f, -1.0f, 0.0f, 0.0f, 0.0f, 1.0f,
+ -0.5f, -0.5f, -0.5f, -1.0f, 0.0f, 0.0f, 0.0f, 1.0f, -0.5f, -0.5f, 0.5f, -1.0f,
+ 0.0f, 0.0f, 0.0f, 0.0f, -0.5f, 0.5f, 0.5f, -1.0f, 0.0f, 0.0f, 1.0f, 0.0f,
+
+ 0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.5f, 0.5f, -0.5f, 1.0f,
+ 0.0f, 0.0f, 1.0f, 1.0f, 0.5f, -0.5f, -0.5f, 1.0f, 0.0f, 0.0f, 0.0f, 1.0f,
+ 0.5f, -0.5f, -0.5f, 1.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.5f, -0.5f, 0.5f, 1.0f,
+ 0.0f, 0.0f, 0.0f, 0.0f, 0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f,
+
+ -0.5f, -0.5f, -0.5f, 0.0f, -1.0f, 0.0f, 0.0f, 1.0f, 0.5f, -0.5f, -0.5f, 0.0f,
+ -1.0f, 0.0f, 1.0f, 1.0f, 0.5f, -0.5f, 0.5f, 0.0f, -1.0f, 0.0f, 1.0f, 0.0f,
+ 0.5f, -0.5f, 0.5f, 0.0f, -1.0f, 0.0f, 1.0f, 0.0f, -0.5f, -0.5f, 0.5f, 0.0f,
+ -1.0f, 0.0f, 0.0f, 0.0f, -0.5f, -0.5f, -0.5f, 0.0f, -1.0f, 0.0f, 0.0f, 1.0f,
+
+ -0.5f, 0.5f, -0.5f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.5f, 0.5f, -0.5f, 0.0f,
+ 1.0f, 0.0f, 1.0f, 1.0f, 0.5f, 0.5f, 0.5f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f,
+ 0.5f, 0.5f, 0.5f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, -0.5f, 0.5f, 0.5f, 0.0f,
+ 1.0f, 0.0f, 0.0f, 0.0f, -0.5f, 0.5f, -0.5f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f
+};
+
+static mesh prim_cube_mesh_create() {
+ mesh cube = { 0 };
+ cube.vertices = vertex_darray_new(36);
+
+ for (int i = 0; i < 36; i++) {
+ vertex vert = { .position = vec3_create(cube_vertices[(i * 8) + 0], cube_vertices[(i * 8) + 1],
+ cube_vertices[(i * 8) + 2]),
+ .normal = vec3_create(cube_vertices[(i * 8) + 3], cube_vertices[(i * 8) + 4],
+ cube_vertices[(i * 8) + 5]),
+ .uv = (vec2){ .x = cube_vertices[(i * 8) + 6],
+ .y = cube_vertices[(i * 8) + 7] } };
+ vertex_darray_push(cube.vertices, vert);
+ }
+ return cube;
+}
+
+/** @brief create a new model with the shape of a cube */
+static model_handle prim_cube_new(core* core) {
+ model model = { 0 };
+ mesh cube = prim_cube_mesh_create();
+
+ mesh_darray_push(model.meshes, cube);
+ assert(mesh_darray_len(model.meshes) == 1);
+
+ u32 index = (u32)model_darray_len(core->models);
+ model_darray_push_copy(core->models, &model);
+ return (model_handle){ .raw = index };
+} \ No newline at end of file