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-rw-r--r--src/new_render/shadows.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/new_render/shadows.h b/src/new_render/shadows.h
index 81711de..4dc20e2 100644
--- a/src/new_render/shadows.h
+++ b/src/new_render/shadows.h
@@ -22,7 +22,7 @@ typedef struct Camera Camera;
typedef struct Mat4 Mat4;
// --- Public API
-PUB void Shadow_Init(Shadow_Storage* storage);
+PUB void Shadow_Init(Shadow_Storage* storage, u32x2 shadowmap_extents);
/** @brief Run shadow map generation for given entities, and store in a texture.
* @note Uses active directional light for now */