Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-03-31 | working on cube (hardcoded) | Omniscient | |
2024-03-30 | start adding mouse input processing | Omniscient | |
2024-03-30 | uniform with descriptor set. fix image_index being 4 when expoected to be 3 | Omniscient | |
2024-03-30 | chore format lint | Omniscient | |
2024-03-29 | triangle | omnisci3nce | |
2024-03-27 | simple shaders for testing | omnisci3nce | |
2024-03-26 | compile shader to spirv in build. start adding shader module code | omnisci3nce | |
2024-03-14 | fix cube texture path now that we can load relative path | omniscient | |
2024-03-14 | lights, camera, action | omniscient | |
2024-03-11 | added a path_parent function to get path of a file | omniscient | |
Now we can load .mtl files without hardcoding the full path from top-level like before. that was a hack! | |||
2024-03-09 | add shaders | omniscient | |
2024-03-05 | loads and runs now (no visuals yet) | Omniscient | |
2024-03-05 | add cube obj | Omniscient | |
2024-02-24 | add shaders for drawing simple rectangles | Omniscient | |
2024-02-24 | repo init. partial port of existing code | Omniscient | |