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Age
Commit message (
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Author
2024-06-22
wip: porting shadowmaps to RAL
omniscient
2024-06-18
wip
Omniscient
2024-06-18
start working on a immediate mode drawing API
omniscient
2024-06-17
add plane primitive
omniscient
2024-06-16
Fixed!
omniscient
2024-06-16
store ubo binding points inside the gpu_buffer data
omniscient
2024-06-16
uniform blocks working. fix spec highlight bug tomorrow
omniscient
2024-06-15
trying to figure out uniform structs..
Omniscient
2024-06-15
shinchoku
Omniscient
2024-06-12
sphere primitives vertices working
omniscient
2024-06-12
wip: uvsphere mesh gen and pbr shader first pass
omniscient
2024-06-10
bring back gltf
omniscient
2024-06-09
fix cube
Omniscient
2024-05-17
cube working
Omniscient
2024-05-12
more restructuring
omniscient
2024-05-11
upload data using staging buffer. use vertex buffer data
Omniscient
2024-05-10
make core a static and add a default scene to it
Omniscient
2024-04-28
getting vulkan working on windows
omnisci3nce
2024-04-27
heightmap function signatures
omniscient
2024-04-27
wip
omnisci3nce
2024-04-21
misc cleanup
Omniscient
2024-04-21
Merge branch 'master' into cel-67-load-animation-data-from-gltf
Omniscient
2024-04-21
Merge branch 'master' into cel-41-port-over-a-basic-3d-scene-example
Omniscient
2024-04-07
its bending but not deforming as expected, looks like rotating around model o...
omnisci3nce
2024-04-07
visualising bone indices
Omniscient
2024-04-05
close.
omniscient
2024-04-04
loading animation data - step 1
omnisci3nce
2024-04-04
Merge branch 'cel-60-scaffold-vulkan' into cel-67-load-animation-data-from-gltf
omnisci3nce
2024-04-04
Merge pull request #8 from omnisci3nce/cel-56-load-gltf-files
Joshua Rowe
2024-04-04
chore: format
omniscient
2024-04-04
fix weird linebreak
omniscient
2024-04-04
loading textures
omniscient
2024-04-01
image / textures !
Omniscient
2024-03-31
adding image creation for textures
Omniscient
2024-03-31
fix discrepancy between opengl and vulkan
Omniscient
2024-03-31
redo cube primitive vertex and normals
Omniscient
2024-03-31
more api design
omniscient
2024-03-31
working on cube (hardcoded)
Omniscient
2024-03-30
Merge branch 'cel-60-scaffold-vulkan' into cleanroom-vulkan
Omniscient
2024-03-30
chore: format
Omniscient
2024-03-30
start adding mouse input processing
Omniscient
2024-03-27
brainsforming refined layout for renderer
omniscient
2024-03-24
swapchain creation and main renderpass
omnisci3nce
2024-03-17
rendering using transforms
omniscient
2024-03-17
wip: transform propagation
Omniscient
2024-03-09
chore: format
omniscient
2024-03-09
some more maths helpers
omniscient
2024-02-25
add an arena allocator first impl
Omniscient
2024-02-24
add shape definitions
Omniscient
2024-02-24
repo init. partial port of existing code
Omniscient