index
:
pub/celeritas-core.git
master
vk
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
resources
Age
Commit message (
Expand
)
Author
2024-07-28
wrap light types in an enum
omniscient
2024-07-27
remove the editor folder
omniscient
2024-07-27
add a pool insert function. move RenderEnt to use handles
omniscient
2024-07-26
scenes and pbr cleanup to handle missing texture of param
omniscient
2024-07-22
error handling loading pbr textures
omniscient
2024-07-17
wip shader layouts for common stuff
omnisci3nce
2024-07-14
generate api docs python
omnisci3nce
2024-07-13
add empty shell scripts
omnisci3nce
2024-07-12
wip: big makeover
omnisci3nce
2024-06-18
wip
Omniscient
2024-06-18
start working on a immediate mode drawing API
omniscient
2024-06-12
wip: uvsphere mesh gen and pbr shader first pass
omniscient
2024-06-10
load pbr textures
omniscient
2024-06-10
default renderer pipeline
Omniscient
2024-06-10
bring back gltf
omniscient
2024-06-07
add vertex/index buffer binding in opengl
Omniscient
2024-04-27
getting us compiling on windows
omnisci3nce
2024-04-27
Merge remote-tracking branch 'origin/cel-67-load-animation-data-from-gltf' in...
omnisci3nce
2024-04-27
Start moving more files to using ral.h
omniscient
2024-04-07
its bending but not deforming as expected, looks like rotating around model o...
omnisci3nce
2024-04-07
visualising bone indices
Omniscient
2024-04-06
separate pipeline for skinned meshes
Omniscient
2024-04-06
storing joints and weights
Omniscient
2024-04-06
wip: get integers
omniscient
2024-04-06
add a skinned model example from gltf sample models.
omniscient
2024-04-05
close.
omniscient
2024-04-04
loading animation data - step 1
omnisci3nce
2024-04-04
add AnimatedCube
omnisci3nce
2024-04-04
loading textures
omniscient
2024-04-03
load gltf vertices and indices. need to move to git LFS!
omnisci3nce
2024-04-03
copy code from previous repo
Omniscient
2024-03-17
fix a bug with dirname seg faulting when passed a string literal
Omniscient
2024-03-14
fix cube texture path now that we can load relative path
omniscient
2024-03-14
chore: format
omniscient
2024-03-14
lights, camera, action
omniscient
2024-03-11
minor cleanup
omniscient
2024-03-11
added a path_parent function to get path of a file
omniscient
2024-03-09
give model the name of the path
omniscient
2024-03-05
add some TODO comments for tomorrow
omniscient
2024-03-05
pass mesh and material darrays for happy path.
Omniscient
2024-03-05
remove some comments
Omniscient
2024-03-05
loads and runs now (no visuals yet)
Omniscient
2024-03-05
get us running on Mac again with our vendored GLFW
omniscient
2024-03-05
why is it crashing on file loading now?
Omniscient
2024-03-05
wip: port obj loader
Omniscient
2024-02-24
repo init. partial port of existing code
Omniscient