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AgeCommit message (Expand)Author
2024-06-09triangle on opengl works again. happy daysOmniscient
2024-06-09metal is back, babyomniscient
2024-06-08some more opengl workomniscient
2024-06-07what about this?Omniscient
2024-06-07triangle verts werent const so make static insteadOmniscient
2024-05-29opengl clear color workingOmniscient
2024-05-29start adding opengl backendomniscient
2024-05-20modify some comments in exampleomniscient
2024-05-19wip: depthOmniscient
2024-05-19cube texture mapping workingOmniscient
2024-05-19chore: fmtOmniscient
2024-05-19cube compiles againOmniscient
2024-05-18working on image creationOmniscient
2024-05-17cube workingOmniscient
2024-05-12more restructuringomniscient
2024-05-12uniforms working with hardcoded stuffOmniscient
2024-05-11WIP: shader dataOmniscient
2024-05-11prototyping shader dataomniscient
2024-05-11draw with indexesOmniscient
2024-05-11upload data using staging buffer. use vertex buffer dataOmniscient
2024-05-10initiate scene when bringing up coreOmniscient
2024-05-10make core a static and add a default scene to itOmniscient
2024-05-09fix some validation errorsOmniscient
2024-05-09frames in flight. recreate swapchainOmniscient
2024-05-08we are so triangleOmniscient
2024-05-08finishing submission + presentation for triangle exampleOmniscient
2024-05-07framebuffers, and create commandbufferOmniscient
2024-05-04set up most of basic pipeline stateOmniscient
2024-04-28start on pipeline layout, pipeline, renderpassomnisci3nce
2024-04-28start porting vulkan code to new RALomnisci3nce
2024-04-28getting vulkan working on windowsomnisci3nce
2024-04-27getting us compiling on windowsomnisci3nce
2024-04-27Merge remote-tracking branch 'origin/cel-67-load-animation-data-from-gltf' in...omnisci3nce
2024-04-27Start moving more files to using ral.homniscient
2024-04-27Merge branch 'brainstorming-systems' into ralomniscient
2024-04-23update variable naming in gltf exampleOmniscient
2024-04-21swap camera side to match khronos's sample viewerOmniscient
2024-04-21misc cleanupOmniscient
2024-04-21minor cleanupOmniscient
2024-04-21make it compileOmniscient
2024-04-21Merge branch 'master' into cel-67-load-animation-data-from-gltfOmniscient
2024-04-21fix draw_model callOmniscient
2024-04-21Merge branch 'master' into cel-41-port-over-a-basic-3d-scene-exampleOmniscient
2024-04-20it works with negating Y axis of local transform and inverse bind matrix. I h...Omniscient
2024-04-07its bending but not deforming as expected, looks like rotating around model o...omnisci3nce
2024-04-07visualising bone indicesOmniscient
2024-04-06separate pipeline for skinned meshesOmniscient
2024-04-06storing joints and weightsOmniscient
2024-04-06wip: get integersomniscient
2024-04-06add a skinned model example from gltf sample models.omniscient