index
:
pub/celeritas-core.git
master
vk
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
xmake.lua
Age
Commit message (
Expand
)
Author
2024-08-11
removing example targets from xmake.lua and fix identation
omniscient
2024-08-11
starting work on immediate mode drawing
omniscient
2024-08-10
remove old code
omniscient
2024-08-03
remove vulkan link on linux for now
Omni
2024-08-03
add windows implementation of path_parent()
Joshua Rowe
2024-07-19
merge
omniscient
2024-07-17
whole thing is compiling and running again
omnisci3nce
2024-07-14
generate api docs python
omnisci3nce
2024-07-13
add empty shell scripts
omnisci3nce
2024-07-12
wip: big makeover
omnisci3nce
2024-07-11
wip
Omniscient
2024-07-11
changing styles plus simplifying a bit
Omniscient
2024-06-22
wip: porting shadowmaps to RAL
omniscient
2024-06-18
start working on a immediate mode drawing API
omniscient
2024-06-15
shinchoku
Omniscient
2024-06-12
wip: uvsphere mesh gen and pbr shader first pass
omniscient
2024-06-10
bring back gltf
omniscient
2024-06-09
triangle on opengl works again. happy days
Omniscient
2024-06-09
metal is back, baby
omniscient
2024-05-29
opengl clear color working
Omniscient
2024-05-29
start adding opengl backend
omniscient
2024-05-19
cube texture mapping working
Omniscient
2024-05-17
pool tests and try get macro working
Omniscient
2024-05-12
more restructuring
omniscient
2024-05-12
uniforms working with hardcoded stuff
Omniscient
2024-05-11
WIP: shader data
Omniscient
2024-05-04
compile glsl to spirv for triangle shader
Omniscient
2024-05-03
create logical device
Omniscient
2024-04-28
start porting vulkan code to new RAL
omnisci3nce
2024-04-28
getting vulkan working on windows
omnisci3nce
2024-04-27
getting us compiling on windows
omnisci3nce
2024-04-27
Merge remote-tracking branch 'origin/cel-36-test-windows-build' into realign
omnisci3nce
2024-04-27
Merge remote-tracking branch 'origin/cel-67-load-animation-data-from-gltf' in...
omnisci3nce
2024-04-27
Merge branch 'brainstorming-systems' into ral
omniscient
2024-04-21
Merge branch 'master' into cel-67-load-animation-data-from-gltf
Omniscient
2024-04-21
Merge branch 'master' into cel-41-port-over-a-basic-3d-scene-example
Omniscient
2024-04-06
wip: get integers
omniscient
2024-04-05
close.
omniscient
2024-04-04
Merge branch 'cel-60-scaffold-vulkan' into cel-67-load-animation-data-from-gltf
omnisci3nce
2024-04-04
create example file for animation
omniscient
2024-04-03
load gltf vertices and indices. need to move to git LFS!
omnisci3nce
2024-03-31
redesigning the renderer backend
omniscient
2024-03-30
start adding mouse input processing
Omniscient
2024-03-30
uniform with descriptor set. fix image_index being 4 when expoected to be 3
Omniscient
2024-03-29
triangle
omnisci3nce
2024-03-27
simple shaders for testing
omnisci3nce
2024-03-26
compile shader to spirv in build. start adding shader module code
omnisci3nce
2024-03-23
required extensions and validation layers
omnisci3nce
2024-03-17
Merge branch 'master' into transform-hierarchy
Omniscient
2024-03-17
wip: transform propagation
Omniscient
[next]